N.Y. Comp. Codes R. & Regs. tit. 9 § 5324.50

Current through Register Vol. 46, No. 45, November 2, 2024
Section 5324.50 - Pai gow tiles
(a) Equipment and layout.
(1) Pai gow titles shall be played at a table having on one side betting positions for no more than six players and on the opposite side a place for the dealer.
(2) The layout for a pai gow titles table shall contain, at a minimum:
(i) the name and/or logo of the gaming facility; and
(ii) specific areas designed for the placement of wagers, which betting areas shall not exceed six in number.
(3) Pai gow shaker. Pai gow shall be played with a pai gow shaker that is used shake three dice before each hand of pai gow is dealt in order determine the starting position for dealing or delivery of the tiles as set forth in subdivision (c) of section 5324.2 of this Part.
(4) As an alternative to using the shaker and dice described in paragraph (3) of this subdivision, a gaming facility may determine the starting position for the dealing or delivery of the tiles in pai gow by using a computerized random number generator that automatically selects and displays a number from one through eight, inclusive, as set forth in subdivision (c) of section 5324.2 of this Part.
(5) Pai gow shall be played with a set of 32 rectangular blocks to be known as tiles. Each tile in a set shall be identical in size and shading to every other tile in the set.
(b) Pai gow Tiles; ranking of hands, pairs and tiles; value of the hand.
(1) When comparing high hands or low hands to determine the higher ranking hand, the determination shall first be based upon the rank of any permissible pair of tiles that are contained in the hands. A hand with any permissible pair of tiles shall rank higher than a hand that does not contain any permissible pair. The permissible pairs of tiles in pai gow and their rank, with the supreme pair being the highest or first ranking pair, are as follows:

Ranking

Pairing

Supreme pair first

6 (2-4) and 3 (1-2)

Matched pairs

Second

12 (6-6) and 12 (6-6)

Third

2 (1-1) and 2 (1-1)

Fourth

8 (4-4) and 8 (4-4)

Fifth

4 (1-3) and 4 (1-3)

Sixth

10 (5-5) and 10(5-5)

Seventh

6 (3-3) and 6 (3-3)

Eighth

4 (2-2) and 4 (2-2)

Ninth

11 (5-6) and 11 (5-6)

Tenth

10 (4-6) and 10(4-6)

Eleventh

7 (1-6) and 7 (1-6)

Twelfth

6 (1-5) and 6 (1-5)

Mixed or unmatched pairs

Thirteenth

Mixed 9s (3-6 and 4-5)

Fourteenth

Mixed 8s (3-5 and 2-6)

Fifteenth

Mixed 7s (3-4 and 2-5)

Sixteenth

Mixed 5s (1-4 and 2-3)

Wongs

Seventeenth

12 (6-6) and 9 (4-5)

12 (6-6) and 9 (3-6)

Eighteenth

2 (1-1) and 9 (4-5)

2 (1-1) and 9 (3-6)

Gongs

Nineteenth

12 (6-6) and 8 (2-6)

12 (6-6) and 8 (3-5)

12 (6-6) and 8 (4-4)

Twentieth

2 (1-1) and 8 (2-6)

2 (1-1) and 8 (3-5)

2 (1-1) and 8 (4-4)

(2) When comparing high hands or low hands that are of identical permissible pair rank, the dealer or, if applicable, the bank shall win that hand.
(3) When comparing the rank of high hands or low hands that do not contain any of the pairs listed in paragraph (1) of this subdivision, the higher ranking hand shall be determined on the basis of the value of the hands. The value of a hand shall be a single digit number from zero to nine inclusive and shall be determined by adding the total number of spots that are contained on the two tiles that form the hand. If the numeric total of the spots is a two-digit number, the left digit of such number shall be discarded and the right digit shall constitute the value of the hand.
(4) Notwithstanding the provisions of paragraph (3) of this subdivision, if the tiles that form the supreme pair are used separately, the numeric total of the 3 (1-2) may be counted as a 6 and the numeric total of the 6 (2-4) may be counted as a 3. When the 3 (1-2) is counted as 6, its individual ranking shall be fifteenth instead of seventeenth and when the 6 (2-4) is counted as 3, its individual ranking shall be seventeenth instead of fifteenth.
(5) When comparing high hands or low hands that are of identical value, the hand with the highest-ranking individual tile shall be considered the higher ranking hand.
(6) The individual ranking for each tile, with first representing the highest-ranking, is as follows:

Ranking

Tile

Number of tiles in set

First

12 (6-6)

2

Second

2(1-1)

2

Third

8 (4-4)

2

Fourth

4 (1-3)

2

Fifth

10(5-5)

2

Sixth

6 (3-3)

2

Seventh

4 (2-2)

2

Eighth

11 (5-6)

2

Ninth

10(4-6)

2

Tenth

7 (1-6)

2

Eleventh

6 (1-5)

2

Twelfth

9 (3-6)

Twelfth

9 (4-5)

Thirteenth

8 (2-6)

Thirteenth

8 (3-5)

Fourteenth

7 (2-5)

Fourteenth

7 (3-4)

Fifteenth

6 (2-4)

Sixteenth

5 (1-4)

Sixteenth

5 (2-3)

Seventeenth

3 (1-2)

(7) If the highest-ranking tile in each hand being compared is of identical rank, the hand shall be considered a copy hand, and the hand of the dealer or bank, as applicable, shall be considered the higher-ranking hand.
(c) Wagers.
(1) All wagers at pai gow shall be made by placing chips, plaques and, if applicable, table game promotional coupons on the appropriate betting area of the pai gow layout.
(2) Only players who are seated at the pai gow table may place a wager at the game. Once a player has placed a wager and received tiles, that player shall remain seated until the completion of the round of play.
(3) All wagers at pai gow shall be placed prior to the dealer announcing "no more bets" in accordance with the dealing procedures set forth in subdivision (e) of this section. No wager at pai gow shall be made, increased or withdrawn after the dealer has announced "no more bets."
(d) Opening of the table for gaming; shuffling procedures.
(1) After receiving one set of tiles at the table, the dealer shall sort and inspect the tiles and the floorperson assigned to the table shall verify the inspection. Nothing in this section shall preclude a gaming facility from cleaning the tiles prior to the inspection required in this section. Tiles shall be inspected and removed from use pursuant to section 5322.13 of this Subchapter and this paragraph.
(i) Each set shall be sorted into pairs in order to assure that the supreme pair and all 15 matched and unmatched pairs as identified in paragraph (6) of subdivision (b) of this section are in the set.
(ii) Each tile shall be placed side by side in order to determine that all tiles are the same size and shading.
(iii) The back and sides of each tile shall be examined to assure that such tile is not flawed, scratched or marked in any way.
(2) Following the inspection of the tiles and the verification by the floorperson assigned to the table, the tiles shall be turned face up, then placed into 16 pairs and arranged according to rank starting with the supreme pair. The tiles shall be left in pairs for visual inspection by the first player to arrive at the table.
(3) After the first player is afforded an opportunity visually to inspect the tiles, the tiles shall be turned face down on the table, mixed thoroughly by a washing of the tiles and stacked.
(4) The dealer shall perform the wash or shuffle of the tiles with the heels of the palms of the dealer's hands in a circular motion with one hand moving clockwise and the other hand moving counter-clockwise. Each hand shall complete at least eight circular motions in order to provide a random shuffle. The dealer shall then randomly pick up four tiles with each hand and place them side by side in stacks in front of the chip tray, forming eight stacks of four tiles.
(5) If during the stacking process described in paragraph (3) of this subdivision, a tile is turned over and exposed to the players, the entire set of tiles shall be re-shuffled.
(6) After each completed round of play, the dealer shall turn all of the tiles face down and shuffle the tiles in accordance with paragraph (4) of this subdivision.
(7) If there is no gaming activity at the pai gow table, the tiles shall be turned face up and placed into 16 pairs according to rank starting with the supreme pair. Once a player arrives at the table, the procedures in paragraphs (3) and (4) of this subdivision shall be followed.
(e) Procedures for dealing the tiles.
(1) Once the dealer has completed shuffling the tiles, the dealer shall announce "no more bets" prior to shaking the pai gow shaker. The dealer shall then shake the pai gow shaker at least three times.
(2) The dealer shall then remove the lid covering the pai gow shaker, total the dice and announce the total. The total of the dice shall determine which player receives the first stack of tiles.
(3) To determine the starting position for dealing the tiles, the dealer shall count counter-clockwise around the table, with the position of the dealer considered number one and continuing around the table with each betting position, regardless of whether there is a wager at the position, and the dead hand counted in order until the count matches the total of the three dice.
(4) The dealer shall deal the first stack of four tiles, starting from the right side of the eight stacks, to the starting position as determined in paragraph (3) of this subdivision and, moving counter-clockwise around the table, deal all other positions including the dead hand and the dealer a stack of tiles, without regard to whether there is a wager at the position. The dealer shall place a marker on top of the dealer's stack of tiles immediately after the tiles are dealt.
(5) After all the stacks of tiles have been dealt, the dealer shall, without exposing the tiles, collect any stacks dealt to a position where there is no wager and place the stacks with the dead hand on the layout in front of the chip tray.
(6) Once all tiles have been dealt and any tiles dealt to positions with no wagers have been collected, the dealer shall place the cover on the pai gow shaker and shake once. The pai gow shaker then shall be placed to the right of the dealer.
(f) Procedures for completion of each round of play; setting of hands; payment and collection of wagers; payout odds; vigorish.
(1) After the dealing of the tiles has been completed, each player shall set such player's hands by arranging the tiles into a high hand and low hand. After setting the hands, the tiles shall be placed face down on the layout immediately behind that player's betting area and separated into a high hand and low hand.
(2) Each player at the table shall be responsible for setting such player's own hands and no other person except the dealer may touch the tiles of such player. Each player shall keep the four tiles in full view of the dealer at all times. Once each player has set a high hand and low hand and placed the two hands face down on the layout, the player shall not touch the tiles again.
(3) After all players have set their hands and placed the tiles on the table, the four tiles of the dealer shall be turned over and the dealer shall set the dealer's hands by arranging the tiles into a high hand and low hand. The high hand shall be placed on the layout face up to the dealer's right and the low hand shall be placed on the layout face up to the dealer's left. If banking or co-banking is in effect pursuant to subdivision (g) of this section, after all players have set their hands and placed the tiles on the table, the player banking the game shall turn over such player's four tiles and shall set the two hands by arranging the tiles in a high and low hand on the appropriate area of the layout.
(4) The dealer shall comply with the following when setting the hands of the dealer unless otherwise approved by the commission in writing:
(i) If the dealer has the supreme pair, such tiles shall be played as such;
(ii) the dealer shall always play a pair, wong or gong;
(iii)the dealer shall play any two tiles together that have a value equal to 9, 8 or 7; and
(iv)the dealer shall play the highest-ranking tile with the lowest-ranking tile.
(5) A player may surrender a wager after the hands of the dealer have been set. The player shall announce an intention to surrender prior to the dealer exposing either of the two hands of that player pursuant to paragraph (7) of this subdivision. Once the player has announced an intention to surrender, the dealer shall:
(i) immediately collect the wager from such player; and
(ii) collect the four tiles dealt to such player and stack such tiles face down in front of the chip tray without exposing the tiles to anyone at the table.
(6) Once the dealer has set a high hand and low hand, the dealer shall expose both hands of each player, starting with the player farthest to the right of the dealer and proceeding counter-clockwise around the table. The dealer shall always compare the high hand of the player to the high hand of the dealer and the low hand of the player to the low hand of the dealer and shall announce if the wager of that player is a win, lose or a push.
(7) All losing wagers shall be collected by the dealer and put in the chip tray. All losing hands shall also be collected. A wager made by a player shall lose if the high hand of the player is identical in rank or lower in rank than the high hand of the dealer, and the low hand of the player is identical in rank or lower in rank than the low hand of the dealer or has a value of zero.
(8) If a wager is a push, the dealer shall not collect or pay the wager, but shall immediately collect the tiles of that player. A wager made by a player shall be a push if:
(i) the high hand of the player is higher in rank than the high hand of the dealer, but the low hand of the player is identical in rank to the low hand of the dealer or lower in rank than the low hand of the dealer or has a value of zero; or
(ii) the high hand of the player is identical in rank to the high hand of the dealer or lower in rank than the high hand of the dealer, but the low hand of the player is higher in rank than the low hand of the dealer.
(9) All winning hands shall remain face up on the layout. Winning wagers shall be paid after all hands have been exposed. The dealer shall pay winning wagers beginning with the player farthest to the right of the dealer and continuing counterclockwise around the table. A wager made by a player shall win if the high hand of the player is higher in rank than the high hand of the dealer and the low hand of the player is higher in rank than the low hand of the dealer.
(10) A winning pai gow wager shall be paid by a gaming facility at no less than odds of 1:1, except that a gaming facility shall collect a vigorish from the winning player in an amount equal to five percent of the amount won; provided, however, that when collecting the vigorish, the gaming facility may round off the vigorish to 25 cents or the next highest multiple of 25 cents. A gaming facility shall collect the vigorish from a player at the time the winning payout is made. After a winning wager has been paid and the vigorish collected, the dealer shall then collect the tiles from such winning player.
(11) All tiles collected by the dealer shall be picked up in the order and in such a way that the tiles readily can be arranged to reconstruct each hand in case of a question or dispute and shall be placed face up in front of the chip tray.
(g) Player bank; co-banking; selection of bank; procedures for dealing.
(1) A gaming facility may offer to all players at a pai gow tiles table the opportunity to bank the game. If the gaming facility elects to offer the bank the game option, the provisions of this subdivision shall apply.
(2) A player may not be the bank at the first round of play after the dealer is required to restack and shuffle the tiles in accordance with the procedures set forth subdivision (e) of this section.
(3) After the first round of play, each player at the table shall have the option to either be the bank or pass the bank to the next player. The dealer shall, starting with the player farthest to the right of the dealer in a counter-clockwise rotation, offer the bank to each player until a player accepts the bank. The dealer shall place a marker in front of the player who accepts the bank. If the first player offered the bank accepts, the player seated to the right of such player shall be offered the bank first on the next round of play. The initial offer to be the bank shall rotate counterclockwise around the table until the offer returns to the dealer. In no event may any player be the bank for two consecutive rounds of play. If no player wishes to be the bank, the round of play shall proceed in accordance with this section.
(4) Before a player may be permitted to bank a round of play, the dealer shall determine that:
(i) the player placed a wager against the dealer during the last round of play in which there was no player banking the game; and
(ii) the player has sufficient chips on the table to cover all of the wagers placed by other players at the table for that round of play.
(5) A gaming facility may offer a be-the-bank option and have the gaming facility cover 50 percent of the wagers made during a round of play. If the gaming facility offers such option, the gaming facility shall make such option available to all players at the table. If the bank wishes to use this option, the bank shall request specifically that the dealer accept responsibility for the payment of one-half of all winning wagers. When the bank covers 50 percent and the gaming facility covers 50 percent of the winning wagers, the dealer shall place a marker designating the co-bank in front of such player. When the dealer is co-banking, the dealer shall be responsible for setting the hand of the bank. When co-banking is in effect, the dealer may not place a wager against the bank.
(6) If a player is the bank, the player may wager on only one betting area.
(7) Once the tiles have been shuffled and formed into stacks, the bank shall have the option to cut the tiles one time. If the bank does not wish to cut the tiles, there shall be no cut. Upon direction from the bank, the dealer may move:
(i) one or more adjacent stacks of four tiles to the right or left end of the original eight stacks of tiles; or
(ii) two or more adjacent stacks of four tiles, of which at least one stack is moved to one end and the other stacks are moved to the opposite end of the original eight stacks of tiles.
(8) Once the dealer has determined that a player may be the bank pursuant to paragraph (4) of this subdivision and the tiles have been shuffled and, cut, the dealer shall, unless co-banking is in effect, remove chips from the chip tray in an amount equal to the last wager made by such player against the dealer or in another amount, which shall be submitted to the commission for approval. This amount shall be the amount the dealer wagers against the bank. The bank may direct that the sum wagered by the dealer be a lesser amount or that the dealer places no wager during that round of play. Any amount wagered by the dealer shall be placed in front of the chip tray. Upon receipt of the four tiles dealt to the dealer pursuant to paragraph (11) of this subdivision, the dealer shall place the dealer's wager on top of these tiles. If co-banking is in effect, the dealer shall not remove any chips from the chip tray pursuant to this subdivision.
(9) Once the dealer has announced "no more bets," the bank may, by issuing a verbal instruction to the dealer, choose to have the dealer deliver the stacks of tiles using any one of the 10 styles of delivery set forth in paragraph (11) of this subdivision. If the bank does not choose a style of delivery, the dealer shall use the style of delivery called house way from the right, as set forth in subparagraph (i) of paragraph (11) of this subdivision. After the style of delivery has been determined, the dealer verbally shall repeat such, identify the selected style of delivery to the gaming facility's surveillance department and move certain stacks of tiles or individual tiles slightly forward, backward or diagonally in the manner set forth in subparagraphs (i) through (x) of paragraph (11) of this subdivision. After the dealer verbally has indicated the style of delivery, the bank shall shake the pai gow shaker. It shall be the responsibility of the dealer to ensure that the bank shakes the pai gow shaker at least three times. Once the bank has completed shaking the pai gow shaker, the dealer shall remove the lid covering the pai gow shaker, total the dice and announce the total. The dealer always shall remove the lid from the pai gow shaker and, if the bank inadvertently removes the lid, the dealer shall re-cover the pai gow shaker and the pai gow shaker shall be re-shaken by the bank.
(10) To determine the starting position for dealing the tiles, the dealer shall count counter-clockwise around the table, with the position of the bank considered number one and continuing around the table with each betting position, including the dealer, without regard to whether there is a wager at the position, with the dead hand counted in order until the count matches the total of the three dice.
(11) The dealer shall deal the first four tiles, in accordance with the selected style of delivery set forth in subparagraphs (i) through (x) of this paragraph, to the starting position and, moving counter-clockwise around the table, deal all other positions including the dead hand and the dealer's four tiles, without regard to whether there is a wager at the position. The dealer shall place the dealer's wager or marker, as applicable, on top of the dealer's stack of tiles immediately after the tiles are dealt. Unless otherwise set forth in a gaming facility's approved system of internal controls, the 10 styles of delivery that may be used to deal pai gow tiles are as set forth in subparagraphs (i) through (x) of this paragraph.
(i) House way from the right. The dealer shall indicate the use of the house way from the right delivery by pushing forward the first stack of tiles on the dealer's right. The dealer shall deliver the stack pushed forward to the starting position. The remaining stacks of tiles shall be delivered from the dealer's right to left.
(ii) House way from the left. The dealer shall indicate the use of the house way from the left delivery by pushing forward the first stack of tiles on the dealer's left. The dealer shall deliver the stack pushed forward to the starting position. The remaining stacks of tiles shall be delivered from the dealer's left to right.
(iii) Cup say (pick four) from the right. The dealer shall indicate the use of the cup say from the right delivery by pushing forward the first two stacks of tiles on the dealer's right. The dealer shall deliver the top two tiles from each of the two stacks pushed forward to the starting position. The four remaining tiles pushed forward shall be delivered to the next position. The remaining stacks of tiles shall be delivered from the dealer's right to left in the same manner as the first two stacks.
(iv) Cup say (pick four) from the left. The dealer shall indicate the use of the cup say from the left delivery by pushing forward the first two stacks of tiles on the dealer's left. The dealer shall deliver the top two tiles from each of the two stacks pushed forward to the starting position. The four remaining tiles pushed forward shall be delivered to the next position. The remaining stacks of tiles shall be delivered from the dealer's left to right in the same manner as the first two stacks.
(v) Jung quat (take the heart). The dealer shall indicate the use of the jung quat delivery by pushing forward the fourth stack of tiles from the dealer's right and the fourth stack of tiles from the dealer's left (the two center stacks of the eight). The dealer shall deliver the top two tiles from each of the two stacks pushed forward to the starting position. The four remaining tiles pushed forward shall be delivered to the next position. The remaining stacks shall be pushed together and the two new center stacks shall be pushed forward and delivered in the same manner as the first two stacks. This procedure shall be repeated until all eight stacks of tiles have been delivered.
(vi) Chee yee (chop the ears). The dealer shall indicate the use of the chee yee delivery by pushing forward the first stack of tiles on the dealer's right and the first stack of tiles on the dealer's left. To deliver the tiles, the dealer shall center the two stacks pushed forward in front of the remaining stacks. The dealer shall deliver the top two tiles from each of the two centered stacks to the starting position. The four remaining tiles from the two centered stacks shall be delivered to the next position. The dealer shall then center and deliver the first stack remaining on the dealer's right and the first stack remaining on the dealer's left in the same manner. This procedure shall be repeated until all eight stacks of tiles have been delivered;
(vii) Pin say (slice four) from the right. The dealer shall indicate the use of the pin say from the right delivery by removing the top tile of the first stack of tiles on the dealer's right and placing such tile diagonally across the top of the second, third and fourth stacks of tiles from the dealer's right. The dealer shall deliver the top tile from each of the first four stacks on the dealer's right to the starting position (the diagonal tile plus the three tiles the diagonal tile covers). The top tile from each of the first four stacks on the dealer's left shall be delivered to the next position. The top tile remaining on each of the first four stacks on the dealer's right shall be delivered to the third position and the top tile remaining on each of the first four stacks on the dealer's left shall be delivered to the fourth position. This procedure shall be repeated until four tiles have been delivered to all eight positions.
(viii) Pin say (slice four) from the left. The dealer shall indicate the use of the pin say from the left delivery by removing the top tile of the first stack of tiles on the dealer's left and placing such tile diagonally across the top of the second, third and fourth stacks of tiles from the dealer's left. The dealer shall deliver the top tile from each of the first four stacks on the dealer's left to the starting position (the diagonal tile plus the three tiles the diagonal tile covers). The top tile from each of the first four stacks on the dealer's right shall be delivered to the next position.

The top tile remaining on each of the first four stacks on the dealer's left shall be delivered to the third position and the top tile remaining on each of the first four stacks on the dealer's right shall be delivered to the fourth position. This procedure shall be repeated until four tiles have been delivered to all eight positions.

(ix) Dragon head and phoenix tail from the right. The dealer shall indicate the use of the dragon head and phoenix tail from the right delivery by placing all four tiles in the first and second stacks from the dealer's right directly on top of the four tiles in the third and fourth stacks from the dealer's right and then pushing forward the top two tiles in each of the eight tile stacks that are created (forming the dragon head). The dealer shall deliver the four tiles pushed forward to the starting position. The top tile from each of the four stacks of four tiles to the dealer's left (the phoenix tail) shall be delivered to the next position. The dealer shall deliver the top two tiles from each of the two stacks on the dealer's right to the third position and the top tile from each of the four stacks on the dealer's left to the fourth position. This procedure shall be repeated until four tiles have been delivered to all eight positions.
(x) Dragon head and phoenix tail from the left. The dealer shall indicate the use of the dragon head and phoenix tail from the left delivery by placing all four tiles in the first and second stacks from the dealer's left directly on top of the four tiles in the third and fourth stacks from the dealer's left and then pushing forward the top two tiles in each of the eight tile stacks that are created (forming the dragon head). The dealer shall deliver the four tiles pushed forward to the starting position. The top tile from each of the four stacks of four tiles to the dealer's right (the phoenix tail) shall be delivered to the next position. The dealer shall deliver the top two tiles from each of the two stacks on the dealer's left to the third position and the top tile from each of the four stacks on the dealer's right to the fourth position. This procedure shall be repeated until four tiles have been delivered to all eight positions.
(12) After all the stacks of tiles have been dealt, the dealer shall, without exposing the tiles, collect any stacks dealt to a position where there is no wager and place the stacks with the dead hand in front of the chip tray.
(13) Once all tiles have been dealt and any tiles dealt to positions with no wagers have been collected, the dealer shall place the cover on the pai gow shaker and shake the shaker once. The pai gow shaker shall then be placed to the right of the dealer.
(14) If the tiles dealt to the dealer have not been previously collected, after each player has set such player's two hands and placed such hands on the layout, the two hands of the dealer shall then be set. Once the dealer has formed a high and low hand, the dealer shall expose the hands of the bank and determine if the hands of the dealer are higher in rank than the hands of the bank. If the dealer wins, the tiles of the dealer shall be stacked face up to the right of the chip tray with the amount wagered by the dealer against the bank placed on top. If the dealer pushes, the dealer shall return the amount wagered by the dealer against the bank to the chip tray. If the dealer loses, the amount wagered by the dealer against the bank shall be moved to the center of the layout.
(15) If banking is in effect, once the dealer has determined the outcome of the wager of the dealer against the bank, if any, the dealer shall expose the hands of each player starting with the player farthest to the right of the dealer and proceeding counter-clockwise around the table. The dealer shall compare the high and low hand of each player to the high and low hand of the bank and shall announce if the wager shall win, lose or be a push against the bank. All losing wagers shall be collected and placed in the center of the table. After all hands have been exposed, all winning wagers, including the dealer's wager, shall be paid by the dealer with the chips located in the center of the table. If the chips in the center of the table become exhausted before all winning wagers have been paid, the dealer shall collect from the bank an amount equal to the remaining winning wagers and place that amount in the center of the layout. The remaining winning wagers shall be paid from the amount in the center of the layout. If, after collecting all losing wagers and paying all winning wagers, there is a surplus in the center of the table, this amount shall be charged a five percent vigorish in accordance with subdivision (f) of this section. Once the vigorish has been paid, the remaining amount shall be given to the bank.
(16) If co-banking is in effect, once the dealer has set the co-bank hand pursuant to paragraph (5) of this subdivision, the dealer shall expose the hands of each player, starting with the player farthest to the right of the dealer and proceeding counterclockwise around the table. The dealer shall compare the high and low hand of each player to the high and low hand of the bank and shall announce if the wager shall win, lose or be a push against the bank. All losing wagers shall be collected immediately and placed in the center of the table. After all hands have been exposed, all winning wagers shall be paid by the dealer with the chips located in the center of the table. If the chips in the center of the table become exhausted before all winning wagers have been paid, the dealer shall collect from the co-bank, an amount equal to one-half of the remaining winning wagers and place such amount in the center of the layout. The dealer shall remove an amount equal to one-half of the remaining winning wagers from the chip tray and place that amount in the center of the layout. The remaining winning wagers shall be paid from the total amount in the center of the layout. If, after collecting all losing wagers and paying all winning wagers, there is a surplus in the center of the table, this amount shall be counted and the dealer shall place one-half of such amount into the chip tray. The dealer shall collect a five percent vigorish in accordance with subdivision (f) of this section on the remaining amount and place the vigorish amount in the chip tray. The remaining amount shall then be given to the co-bank.
(17) Immediately after a winning wager of the dealer is paid, the winning wager amount and the original wager shall be returned to the chip tray.
(18) Each player who has a winning wager against the bank shall pay a five percent vigorish on the amount won to the dealer, in accordance with subdivision (f) of this section.
(h) Player wagering on more than one betting area.
(1) A player may wager on no more than two betting areas at a pai gow table, which shall be adjacent to each other.
(2) If a player is betting on two adjacent betting areas, the tiles dealt to each betting area shall be played separately.
(i) If the two wagers are not equal, the player shall be required to rank and set the hand with the larger wager before ranking and setting the other hand.
(ii) If the two wagers are equal, each hand shall be played separately in a counterclockwise rotation with first hand being ranked and set before the second hand.
(3) Once a hand has been ranked and set and placed face down on the layout, the hand may not be changed.
(4) If a player is the bank, the player may wager on only one betting area,
(i) Irregularities.
(1) If the dealer exposes any of the tiles dealt to a player, the player has the option of voiding the hand. Without looking at the unexposed tiles, the player shall make the decision either to play out the hand or to void the hand.
(2) If a tile dealt to the dealer, bank, the dead hand or any position where there is no wager is exposed, all hands shall be void and the tiles shall be re-shuffled.

N.Y. Comp. Codes R. & Regs. Tit. 9 § 5324.50

Adopted New York State Register November 16, 2016/Volume XXXVIII, Issue 46, eff. 11/16/2016