Opinion
2:21-cv-01112-TL
05-09-2023
BUNGIE, INC., Plaintiff, v. ELITE BOSS TECH INCORPORATED, 11020781 CANADA INC., DANIEL FAGERBERG LARSEN, ROBERT JAMES DUTHIE NELSON, SEBASTIAAN JUAN THEODOOR CRUDEN A/K/A “LUZYPHER,” JOHN DOE NO. 4 A/K/A “GOODMAN,” YUNXUAN DENG A/K/A “YIMOSECAI,” ANTHONY ROBINSON A/K/A “RULEZZGAME,” EDDIE TRAN A/K/A “SENTIENT”, CHENZHIJIE CHEN A/K/A “CHENZHIJIE402, DSOFT, CVR 37454303, MARTA MAGALHAES A/K/A MINDBENDER A/K/A BLUEGIRL, AND JOHN DOES NO. 920, Defendants.
ORDER GRANTING IN PART PLAINTIFF'S MOTION FOR DEFAULT JUDGMENT
Tana Lin, United States District Judge.
This matter comes before the Court on Plaintiff Bungie, Inc.'s Motion for Default Judgment. Dkt. Nos. 75-1, 76-1 (sealed). Having reviewed the Motion and all supporting materials, the Court GRANTS in part the Motion, ENTERS default judgment against Defendant Daniel Fagerberg Larsen, and ENTERS a permanent injunction against Larsen on the terms set forth in this Order.
I. Background
Operating out of Bellevue, Washington, Bungie develops, distributes, and owns the intellectual property rights to a video game called “Destiny 2”, which is part of its “Destiny” franchise. Dkt. No. 43 ¶¶ 10, 50. Bungie alleges that Larsen, a resident of Denmark, and Defendant Robert Nelson and Patrick Schaufussdeveloped, marketed, and sold “cheat” software for Destiny 2 through a website “Wallhax.com” that allowed users of Destiny 2 an unfair advantage when playing the game. Id. ¶ 1. The Court refers to the cheat as the “Wallhax cheat” and the business run by Larsen, Nelson, and Schaufuss as “Wallhax.”
The Court notes that Schaufuss was named in the initial complaint as a defendant but was dropped as a defendant in the FAC.
Bungie alleges and has provided evidence that Larsen helped develop the software code and framework of the Wallhax cheat. See Dkt. No. 63 ¶¶ 5-8; Dkt. No. 68 ¶¶ 4-5 (sealed). Larsen worked together with Nelson and Schaufuss to develop, market, and sell the Wallhax cheat to consumers around the world. See Dkt. No. 63 ¶¶ 2-11; Dkt. No. 68 ¶ 5 (sealed); Dkt. No. 64 ¶ 14; Dkt. No. 64-13. Through a consent judgment, Nelson agreed the Wallhax cheat has been downloaded 6,765 times. Dkt. No. 29 ¶ 5. Nelson also agreed that the Wallhax cheat willfully violated Bungie's two copyrights associated with Destiny 2-for its audiovisual work and software code. Id. ¶¶ 1-3.Nelson also agreed that the Wallhax cheat circumvented the technological measures Bungie employs to control and limit access to its Destiny 2 software, such that each download of the Wallhax cheat constated a violation of the Digital Millennium Copyright Act (“DMCA”), 17 U.S.C. § 1201(a) and (b). Id. ¶¶ 4-5. The Parties agreed that judgment should be entered in the amount of $13,530,000, representing statutory damages of $2,000 for each of the 6,765 downloads. Id. ¶ 6. Defendants consented to entry of a broad permanent injunction concerning any further copyright infringement, and Bungie withdrew all other claims. Id. ¶ 7.
Bungie asserts the following claims against Larsen: (1) copyright infringement; (2) violations of the civil Racketeer Influenced and Corrupt Organizations Act (“RICO”), 18 U.S.C. § 1962; (3) violations of the DMCA; (4) violations of the Computer Fraud and Abuse Act (“CFAA”), 18 U.S.C. § 1030(a)(5)(B); (5) breach of contract; (6) intentional interference with contractual relations; (7) violations of the Washington Consumer Protection Act (“CPA”); and (8) civil conspiracy. Dkt. No. 43 ¶¶ 164-319. Bungie seeks entry of default judgment on all claims, asking for judgment to be entered in the amount of $17,278,305.73. This total represents the sum of: (1) $13,530,000 in statutory damages under the DMCA (Dkt. No. 76-1 at 36-38 (sealed)); (2) $466,718.90 as damages for its copyright claim, which Bungie asks to be trebled to $1,400,156.71 (id. at 38-41 (sealed)); (3) $666,666.00 in actual damages for its breach of contract, RICO, CFAA, and CPA claims, which Bungie asks to be trebled $1,999,998.00 (id. at 41-42 (sealed)); and (4) $267,887.10 in attorney fees and $80,263.92 in costs (Dkt. No. 64 ¶ 17; Dkt. No. 65 ¶ 3; Dkt. No. 76-3 ¶ 28 (sealed)). Bungie also asks for entry of a permanent injunction barring Larsen from engaging in future or further conduct that forms the basis of its claims in this action.
II. Analysis
A. Legal Standard
The Court has already found Larsen in default. Dkt. No. 35. After entry of default, the Court may enter a default judgment. Fed.R.Civ.P. 55(b). This determination is discretionary. See Alan Neuman Prods., Inc. v. Albright, 862 F.2d 1388, 1392 (9th Cir. 1988). “Factors which may be considered by courts in exercising discretion as to the entry of a default judgment include: (1) the possibility of prejudice to the plaintiff, (2) the merits of plaintiff's substantive claim, (3) the sufficiency of the complaint, (4) the sum of money at stake in the action; (5) the possibility of a dispute concerning material facts; (6) whether the default was due to excusable neglect, and (7) the strong policy underlying the Federal Rules of Civil Procedure favoring decisions on the merits.” Eitel v. McCool, 782 F.2d 1470, 1471-72 (9th Cir. 1986). In performing this analysis, “the general rule is that well-pled allegations in the complaint regarding liability are deemed true.” Fair Hous. of Marin v. Combs, 285 F.3d 899, 906 (9th Cir. 2002) (quotation and citation omitted). And “[t]he district court is not required to make detailed findings of fact.” Id.
B. Jurisdiction
Before entering default judgment, the Court must assure itself that it has subject matter jurisdiction and personal jurisdiction.
There is little doubt that the Court has subject matter jurisdiction over Bungie's claims. Bungie brings claims under various federal laws, which fall within the Court's original jurisdiction pursuant to 28 U.S.C. § 1331 and 28 U.S.C. § 1338(a). The Court has supplemental jurisdiction over Bungie's state-law claims pursuant to 28 U.S.C. § 1367(a).
The Court also finds that it has personal jurisdiction over Larsen. A valid contractual forum selection clause to which a defendant has consented may satisfy personal jurisdiction. See Holland Am. Line Inc. v. Wartsila N. Am., Inc., 485 F.3d 450, 458 (9th Cir. 2007) (noting that a forum selection clause may give rise to a waiver of objection provided the defendant agreed to be bound). Bungie has provided evidence that Larsen agreed to the terms of Bungie's Limited Software License Agreement (“LSLA”), which required Larsen to “agree to submit to the personal jurisdiction of any federal or state court in King County, Washington.” Dkt. No. 43 ¶ 40. The Court accepts as true that Larsen agreed to these terms, given the well-pleaded allegations in the Amended Complaint. And the additional evidence submitted strongly suggests that Larsen had to have agreed to the LSLA in order to develop and refine the Wallhax cheat. Dkt. No. 76-3 ¶ 17 (sealed); Dkt. No. 63 ¶¶ 33-34.
C. Eitel Factors Favor Default Judgment
The Court reviews the Eitel factors to assess whether default judgment should be entered and in what specific amounts. The seven Eitel factors weigh in favor of entry of default judgment in Bungie's favor. But the Court finds that the judgment shall not be entered as to all claims or in the full amount Bungie requests.
1. Factor One: Prejudice to Bungie
Without entry of default judgment Bungie will be prejudiced. Bungie has attempted to litigate this case and vindicate its rights under federal and state law against Larsen and the other defendants. Indeed, Bungie was able to settle its claims with Nelson and the corporate entities he owns, which led to entry of a consent judgment. But Larsen has failed to appear or participate in this litigation despite being personally served. Bungie faces prejudice by not being able to obtain complete relief on its claims against Larsen without entry of default judgment. This factor weighs in favor of granting default judgment.
2. Factors Two and Three: Merits of Bungie's Claims and Sufficiency of Complaint
Bungie has demonstrated the merit of its claims and the sufficiency of the amended complaint as to all but the CPA claim. The Court reviews each claim.
a. Copyright Infringement
“To establish direct copyright infringement, the [plaintiff] must (1) show ownership of the allegedly infringed material and (2) demonstrate that the alleged infringers violate at least one exclusive right granted to copyright holders under 17 U.S.C. § 106.” Disney Enters., Inc. v. VidAngel, Inc., 869 F.3d 848, 856 (9th Cir. 2017) (citation and quotation omitted). “To prove ‘willfulness' under the Copyright Act, the plaintiff must show (1) that the defendant was actually aware of the infringing activity, or (2) that the defendant's actions were the result of ‘reckless disregard' for, or ‘willful blindness' to, the copyright holder's rights.” Louis Vuitton Malletier, S.A. v. Akanoc Sols., Inc., 658 F.3d 936, 944 (9th Cir. 2011) (citation and quotation omitted).
Bungie has sufficiently alleged a meritorious claim of willful copyright infringement. Bungie has copyright registrations for Destiny 2 both as an audiovisual work and as software, establishing its ownership. Dkt. No. 76-3 ¶ 3 (sealed); Dkt. No. 62-1. Bungie has alleged and provided evidence that Larsen was a partner in Wallhax and helped develop the Wallhax cheat which directly infringed on Bungie's copyrighted works in a variety of ways. Dkt. No. 43 ¶¶ 87106, 164-179; Dkt. No. 63 ¶¶ 2-9, 28-30, 31-34; Dkt. No. 68 ¶¶ 5, 7, 10-12 (sealed). And Bungie has provided cogent allegations and additional evidence that Larsen's infringement was willful. Dkt. No. 43 ¶¶ 146-163, 184; Dkt. No. 63 ¶¶ 2-9, 15-16, 23-27, 33-34; Dkt. No. 68 ¶¶ 11-14 (sealed).
The Court finds that entry of default judgment on these claims is proper.
b. Civil RICO
Bungie's well-pled complaint and supporting evidence establish Larsen's liability under the civil RICO statute. To prevail on its RICO claim, Bungie must show: (1) a violation of 18 U.S.C. § 1962; (2) injury to its business or property; and (3) causation of the injury by the violation. Anza v. Ideal Steel Supply Corp., 547 U.S. 451, 451 (2006). The Court first examines the three alleged § 1962 violations and then the final two elements of the claim.
(1) Violations of § 1962(c)
To prove a violation under § 1962(c), Bungie must prove “(1) conduct (2) of an enterprise (3) through a pattern (4) of racketeering activity (known as ‘predicate acts') (5) causing injury to plaintiff's ‘business or property.'” Living Designs, Inc. v. E.I. Dupont de Numours & Co., 431 F.3d 353, 361 (9th Cir. 2005) (citation and quotation omitted). Bungie has demonstrated sufficient allegations and evidence that Larsen, Schaufuss, and Nelson operated the Wallhax business as an ongoing organization that acted as a continuing unit to help them develop and sell the Wallhax cheat. See Boyle v. United States, 556 U.S. 938, 944-45 (noting that “an enterprise includes any union or group of individuals associated in fact” which can be “proved by evidence of an ongoing organization, formal or informal, and by evidence that the various associates function as a continuing unit.” (citation and quotation omitted)); Dkt. No. 43 ¶¶ 198212; Dkt. No. 63 ¶¶ 15-16, 19. Bungie has provided evidence that Larsen conducted a key part of the enterprise, by developing and refining the Wallhax cheat. See Dkt. No. 63 ¶¶ 2-10, 35-37; Dkt. No. 68 ¶¶ 5, 16 (sealed).
Bungie has also shown that the Wallhax enterprise engaged in various predicate acts that injured Bungie's business. Specifically, Bungie has alleged and provided evidence that Larsen and the enterprise engaged in criminal copyright infringement and money laundering in violation of 18 U.S.C. §§ 1956 and 1957. As to criminal copyright infringement, Bungie must demonstrate that Larsen willfully infringed on a valid copyright for purposes of commercial advantage or private financial gain. See 17 U.S.C. § 506(a). Here, the allegations and evidence suffice to show that Larsen willfully accessed and utilized Bungie's Destiny 2 software in order to develop the Wallhax cheat, which directly infringed on Bungie's two valid copyrights for Larsen's personal gain. Dkt. No. 43 ¶¶ 164-195, 222-23; Dkt. No. 63 ¶¶ 7, 27-34. The allegations and evidence are also sufficient to satisfy the predicate act of money laundering. A defendant engages in money laundering under 18 U.S.C. § 1956(a)(1)(A)(i) when they (1) conduct (or attempt to conduct) (2) a financial transaction, (3) knowing that the property involved in the financial transaction represents the proceeds of some unlawful activity, (4) with the intent to promote the carrying on of specified unlawful activity, and (5) the property was in fact be derived from a specified unlawful activity. 18 U.S.C. § 1956(a)(1). Bungie has shown that Larsen and the Wallhax enterprise obtained financial proceeds from the sale of the Wallhax cheat, which was the product of criminal copyright infringement. Dkt. No. 43 ¶¶ 164-195, 224-26; Dkt. No. 63 ¶¶ 15-27.
Bungie has shown a pattern of racketeering activity through the continuous operation of the Wallhax enterprise and over 6,000 downloads of the Wallhax cheat from at least 2019 through 2021. Dkt. No. 63 ¶¶ 14-15, 26, 35; see Allwaste, Inc. v. Hecht, 65 F.3d 1523, 1527 (9th Cir. 1995).
The Court does not reach Bungie's allegations that these acts constituted wire fraud, as doing so is unnecessary and the Court has doubt as to whether such a claim is adequately pleaded.
(2) Violation of § 1962(a) and (b)
The Court also finds that Bungie has demonstrated violations of 18 U.S.C. § 1962(a) and (b) by (1) Larsen receiving income from the Wallhax enterprise that was reinvested in the enterprise to develop as well as market new cheats; and (2) Larsen having an interest and control in the enterprise. See Dkt. No. 43 ¶¶ 196-212, 224-226; Dkt. No. 63 ¶¶ 6-9. The enterprise is engaged in interstate or foreign commerce as it exists for the sole purpose of selling the Wallhax cheats. Dkt. No. 63 ¶ 16. This satisfies Bungie's burden as to the first element of the RICO claim.
(3) Remaining RICO elements
As to the final two elements of the RICO claim, Bungie has shown an injury to its business or property that was proximately caused by the Wallhax enterprise's conduct. To satisfy these elements, Bungie “must show that [it] has suffered a concrete financial loss by documenting the amount of damages to which he is entitled.” Fireman's Fund Ins. Co. v. Stites, 258 F.3d 1016, 1021 (9th Cir. 2001). Here, Bungie has provided evidence that it has expended a minimum of $2,000,000 on security staffing and software to address the fallout from the Wallhax cheat and two other software cheats impacting the Destiny 2 game. Dkt. No. 76-3 ¶¶ 25-26 (sealed). * * *
In sum, the Court is satisfied that Bungie has sufficiently alleged a violation of RICO. The Court finds that entry of default judgment on these claims is proper.
c. The Digital Millennium Copyright Act
The DMCA prohibits the circumvention of any technological measure that effectively controls access to a protected work and grants copyright owners the right to enforce that prohibition. 17 U.S.C. § 1201(a). Bungie may prove its claim under § 1201 by demonstrating that Larsen: “(1) traffic[ked] in (2) a technology or part thereof (3) that is primarily designed, produced, or marketed for, or has limited commercially significant use other than (4) circumventing a technological measure (5) that effectively controls access (6) to a copyrighted work.” MDY Indus., LLC v. Blizzard Ent., Inc., 629 F.3d 928, 953 (9th Cir. 2010), as amended on denial of reh'g (Feb. 17, 2011), opinion amended and superseded on denial of reh'g, No. C09-15932, 2011 WL 538748 (9th Cir. Feb. 17, 2011). Here, Bungie has provided allegations and evidence that Larsen developed and designed the Wallhax cheat to circumvent Bungie's technological measures to protect its copyrighted works in violation of § 1201(a). Dkt. No. 43 ¶¶ 233-51; Dkt. No. 63 ¶¶ 16-23; Dkt. No. 68 ¶ 5, 9 (sealed); Dkt. No. 67 ¶ 52 (sealed). And Bungie has shown that the Wallhax cheat circumvented the controls and that Larson himself evaded those controls by opening new accounts after being banned. See Dkt. No. 68 ¶ 8-9 (sealed); Dkt. No. 67 ¶¶ 34-35 (sealed); Dkt. No. 76-3 ¶¶ 19, 21, 23 (sealed); Dkt. No. 63 ¶¶ 3334. Additionally, Bungie has shown that Larsen violated § 1201(b)(1) by creating an infringing derivative work. The Court finds that entry of default judgment on these claims is proper.
d. CFAA
The CFAA states that “[w]hoever . . . intentionally accesses a computer without authorization or exceeds authorized access, and thereby obtains . . . information from any protected computer . . . shall be punished” by fine or imprisonment. 18 U.S.C. § 1030(a)(2)(C). “The term ‘protected computer' refers to any computer ‘used in or affecting interstate or foreign commerce or communication,' 18 U.S.C. § 1030(e)(2)(B)-effectively any computer connected to the Internet-including servers, computers that manage network resources and provide data to other computers.” hiQ Labs, Inc. v. LinkedIn Corp., 31 F.4th 1180, 1195 (9th Cir. 2022) (citation omitted).
Bungie has provided sufficient allegations and evidence that Larsen violated the CFAA when he intentionally accessed the Destiny 2 servers to obtain the Destiny 2 software to create the Wallhax cheat without authorization. Dkt. No. 43 ¶¶ 252-74. By doing so, Larsen violated that terms of the LSLA and manipulated key elements of the Destiny 2 software through the Wallhax cheat. See Dkt. No. 76-3 ¶ 6 (sealed); Dkt. No. 67 ¶¶ 9, 35 (sealed); Dkt. No. 68 ¶ 11 (sealed). Bungie has also provided evidence that Larsen's efforts have caused it damage by requiring increased security measures. See Dkt. No. 76-3 ¶¶ 16-23 (sealed). The Court finds that entry of default judgment on these claims is proper.
e. Breach of Contract and Intentional Interference with Contractual Relationship
To prove a breach of contract, Bungie must demonstrate that the “contract imposes a duty, the duty is breached, and the breach proximately causes damage to” it. See Nw. Indep. Forest Mfrs. v. Dep't of Lab. & Indus., 78 Wn.App. 707, 712 (1995). “A claim for tortious interference with a contractual relationship or business expectancy requires five elements: (1) the existence of a valid contractual relationship or business expectancy; (2) that defendants had knowledge of that relationship; (3) an intentional interference inducing or causing a breach or termination of the relationship or expectancy; (4) that defendants interfered for an improper purpose or used improper means; and (5) resultant damage.” Leingang v. Pierce Cnty. Med. Bureau, Inc., 131 Wn.2d 133, 157 (1997). “Intentional interference requires an improper objective or the use of wrongful means that in fact cause injury to the person's contractual relationship.” Id.
Bungie has provided sufficient allegations and evidence that Larsen breached the terms of the LSLA and tortiously interfered with Bungie's contractual relationship with other users of Destiny 2. Bungie has shown that Larsen violated the terms of the LSLA by accessing Destiny 2 and the underlying software to create the Wallhax cheat and by creating multiple accounts after being banned. See Dkt. No. 76-3 ¶ 6 (sealed); Dkt. No. 67 ¶¶ 9, 35 (sealed); Dkt. No. 68 ¶ 11 (sealed). And by selling the Wallhax cheat to other users of Destiny 2, Larsen induced other users to violate the terms of the LSLA and interfere with Bungie's control of Destiny 2 and the gaming environment through which it intended to generate revenue. See Dkt. No. 64-4 at 73:2028 (noting Defendants' acknowledgement that the cheat encouraged players to violate the LSLA). And Bungie has shown that it suffered damages through this conduct by losing out on in-game revenue and expending substantial sums to combat the Wallhax cheat. See Dkt. No. 763 ¶¶ 13-15, 24-27 (sealed). The Court finds that entry of default judgment on these claims is proper.
f. CPA
To prevail on its CPA claim, Bungie must establish “(1) an unfair or deceptive act or practice, (2) occurring in trade or commerce, (3) affecting the public interest, (4) injury to a person's business or property, and (5) causation.” Panag v. Farmers Ins. Co. of Wash., 166 Wn.2d 27, 37 (2009) (citing Hangman Ridge Training Stables, Inc. v. Safeco Title Ins. Co., 105 Wn.2d 778, 784 (1986)). “[A] claim under the Washington CPA may be predicated upon a per se violation of statute, an act or practice that has the capacity to deceive substantial portions of the public, or an unfair or deceptive act or practice not regulated by statute but in violation of public interest.” Klem v. Wash. Mut. Bank, 176 Wn.2d 771, 787 (2013).
The Court remains unconvinced that Bungie has alleged a valid CPA claim. Specifically, it has not provided evidence of an unfair or deceptive act that had the capacity to deceive a substantial portion of the public. The Wallhax cheat was developed and sold as an express means to allow players to cheat in the Destiny 2 game. There are no cogent allegations or evidence that individuals who purchased the Wallhax cheat were deceived or that they did not intend to purchase a cheat-enabling software. Bungie suggests that Wallhax deceived consumers by failing to disclose the fact that the software logged and retained personal identifying information. But Bungie overstates the nature of the information collected, which does not actually appear to reveal anything more than top-level browser information. See Dkt. No. 76-1 at 34 (sealed); Dkt. No. 67 ¶¶ 39-50 (sealed). Even if this conduct injured purchasers of the Wallhax cheat, Bungie has not shown how this conduct caused it to suffer any injury. The Court rejects Bungie's request for entry of default judgment on this claim.
g. Civil Conspiracy
To establish a claim for civil conspiracy, a plaintiff must show “(1) two or more people combined to accomplish an unlawful purpose, or combined to accomplish a lawful purpose by unlawful means; and (2) . . . an agreement to accomplish the conspiracy.” Woody v. Stapp, 146 Wn.App. 16, 22 (Wash.Ct.App. 2008) (internal citation omitted). A claim for civil conspiracy must be predicated on “a cognizable and separate underlying claim.” Gossen v. JPMorgan Chase Bank, 819 F.Supp.2d 1162, 1171 (W.D. Wash. 2011).
The Court finds that Bungie has sufficiently alleged a claim of civil conspiracy. As explained above in its analysis of Bungie's RICO claim, Bungie has shown that Larsen conspired with Nelson and Schaufuss the unlawfully develop and sell the Wallhax cheat. This claim is predicated on the other cognizable claims, as explained above. The Court finds that entry of default judgment on these claims is proper.
3. Factor Four: Sum of Money at Stake
Given the substantial sums that are at stake and the seriousness of the alleged misconduct, the Court finds that this Eitel factor favors entry of default judgment
4. Factor Five: Possibility of Dispute of Material Facts
The Court finds little possibility that the core, material facts are in dispute. Not only has Larsen failed to appear in this action, but Bungie has provided detailed evidence in support of its claims that is likely difficult to be rebutted. The Court also notes that Nelson consented to entry of judgment in Bungie's favor on its Copyright Act and DMCA claims, which confirms many of the key allegations concerning Larsen's liability. This factor favors entry of default judgment.
5. Factor Six: Whether Default is Due to Excusable Neglect
There is no evidence that Larsen's failure to appear is due to excusable neglect. Nelson also avers that Larsen was aware of this litigation, but believed he was beyond the reach of the courts. See Dkt. No. 63 ¶¶ 35-37. This factor favors entry of default judgment.
6. Factor Seven: Strong Policy in Favor of Decision on the Merits
The Court maintains a strong policy preference in favor of resolution of Bungie's claims on the merits. But Larsen's decision not to appear in this case vitiates against this policy. This factor weighs in favor of entry of default judgment.
* * *
Having considered and balanced the Eitel factors, the Court finds that entry of default judgment is proper on all but the CPA claim. On this basis, the Court GRANTS the Motion in part. D. Amount of the Default Judgment
Bungie asks the Court to award it: (1) $13,530,000 in statutory damages for Larsen's violation of the DMCA; (2) $466,718.90 in damages for its copyright claim, which Bungie asks to be trebled to $1,400,156.71; (3) $666,666.00 in actual damages for its breach of contract, RICO, CFAA, and CPA claims, which Bungie asks to be trebled to $1,999,998.00; and (4) $267,887.10 in attorney fees and $80,263.92 in costs. The Court agrees in part.
First, Bungie is entitled to statutory damages for Larsen's violations of the DMCA.
Under the Act, the Court may award statutory damages “in the sum of not less than $200 or more than $2,500 per act of circumvention, device, product, component, offer, or performance of service, as the court considers just.” 17 U.S.C. § 1203(c)(3). Based on the allegations in the complaint and the evidence provided, the Court is satisfied that Larsen's violations of the DMCA were willful and that an award of up to $2,500 per download of the Wallhax cheat is “just.” See, e.g., Sony Computer Ent. Am., Inc. v. Filipiak, 406 F.Supp.2d 1068, 1075 (N.D. Cal. 2005) (finding that an award of $2,500 for the willful sale of copyright infringing devices). Bungie has asked for only $2,000 per download and the Court finds that this amount is appropriate. The Court will therefore enter default judgment in the amount of $13,530,000 for Larsen's violation of the DMCA. This is also consistent with the amount of the consent judgment entered against Nelson.
Second, while Bungie is entitled to recovery of both actual damages and statutory damages under the Copyright Act, it has shown only that it is entitled to statutory damages. See 17 U.S.C. § 504(a). Bungie seeks to recover what it claims to be Larsen's profits from the copyright infringement as permitted by 17 U.S.C. § 504(b), admitting that it is otherwise “unable to calculate such damages in this case.” Dkt. No. 76-1 at 38 n.9 (sealed). Without citing any specific evidence, Bungie asserts that Larsen's profits total $466,718.90. Id. at 37-40 (referring to “information acquired from Settling Defendants” without any specificity.) The only evidence as to profits that the Court can surmise can be found in emails from Nelson to Larsen and Schaufuss concerning revenue in euros or Canadian dollars and two sets of banking statements for one of Nelson's corporate entities in both U.S. and Canadian dollars. Dkt. No. 64 ¶¶ 6, 1011; Dkt. Nos. 64-6, 64-10, 64-11. These documents are submitted with a declaration of counsel which does not explain the contents of the documents or provide any basis for the calculations one might use to arrive at the sums requested, particularly since the records contain foreign currencies. The Court finds that Bungie has failed to meet its burden to provide admissible evidence of actual damages and the Court rejects the request to enter default judgment in the amount requested. But Bungie has asked for $300,000, the maximum statutory award for Larsen's willful infringement of its two copyrighted works. See 17 U.S.C. § 504(c)(2). The Court finds this request reasonable, given the two alleged infringements and the willful nature of Larsen's efforts to infringe on the copyrighted works. The Court directs entry of default judgment to include $300,000 for violations of the Copyright Act.
Third, Bungie requests an award of “mitigation expenses” that it claims to have incurred as a result of Larsen's breach of contract, RICO, and CFAA violations. Dkt. No. 76-1 at 41-42 (sealed). Bungie cites to a decision interpreting the CFAA, which concluded that the Act allows for recovery of reasonable costs incurred to “resecure” a computer from further damage. See United States v. Middleton, 231 F.3d 1207, 1213 (9th Cir. 2000) (considering the term in the context of a criminal action). The Court also finds that the breach of contract would allow Bungie to recover damages, such as the mitigation damages that Bungie incurred to remedy the harms proximately caused by the breach. Here, Bungie has submitted evidence that it expended roughly $2,000,000 to remedy the damage caused by the Wallhax cheat and two other cheat products that targeted Destiny 2. Dkt. No. 76-3 ¶¶ 25-26 (sealed). Bungie asks for an award of one third of these costs and that they be trebled under RICO, 18 U.S.C. § 1964(c). The Court finds this to be appropriate. The Court directs entry of default judgement to include $1,999,998 for the RICO claim. The Court notes that Bungie does not ask for a separate award of $666,666 for the breach of contract or CFAA violation, and therefore will enter default judgment only in the trebled figure.
Fourth, Bungie is entitled to reasonable attorney fees and costs. Reasonable attorney fees and costs are recoverable under the Copyright Act. See 17 U.S.C. § 505. “In deciding whether to award attorneys' fees, courts in this Circuit consider certain factors, including (1) the degree of success obtained; [ (2) ] frivolousness; [ (3) ] motivation; [ (4) ] objective unreasonableness (both in the factual and legal arguments in the case); and [ (5) ] the need in particular circumstances to advance considerations of compensation and deterrence.” Halicki Films, LLC v. Sanderson Sales & Mktg., 547 F.3d 1213, 1230 (9th Cir. 2008) (quotation and citation omitted). Here, the Court finds that all five factors favor an award of attorney fees and costs. And it finds the requested amounts to be reasonable. Here, the Court finds the requested amounts to be reasonable and finds the award of $267,887.10 in attorney fees and $80,263.92 in costs to be proper.
In total, the Court directs entry of default judgment in the amount of $16,178,149.02.
E. Injunctive Relief
The Court finds it appropriate to enter a permanent injunction against Larsen on the majority of the terms Bungie requests. The Court notes that Bungie has requested an injunction that extends to its software beyond Destiny 2 and includes broad language about its affiliates, parents, and subsidiaries. The Court has limited the injunction to the Destiny 2 game, which is the sole game at issue with regard to Bungie's copyright and DMCA claims. And the Court has limited the injunction to Bungie rather than any subsidiaries, parents, and affiliates, given that this action was brought solely by Bungie, Inc. and no other entities.
“As a general rule, a permanent injunction will be granted when liability has been established and there is a threat of continuing violations.” MAI Sys. Corp. v. Peak Comput., Inc., 991 F.2d 511, 520 (9th Cir. 1993). And under the Copyright Act, the Court may “grant temporary and final injunctions on such terms at it may deem reasonable to prevent or restrain infringement of a copyright.” 17 U.S.C. § 502(a). A plaintiff seeking permanent injunctive relief must demonstrate: “(1) that it has suffered an irreparable injury; (2) that remedies available at law, such as monetary damages, are inadequate to compensate for that injury; (3) that, considering the balance of hardships between the plaintiff and defendant, a remedy in equity is warranted; and (4) that the public interest would not be disserved by a permanent injunction.” eBay, Inc. v. MercExchange, LLC, 547 U.S. 388, 391 (2006).
The Court finds that all four eBay factors favor entry of a permanent injunction. First, based on the admitted allegations in the amended complaint, Larsen's copyright infringement has caused irreparable harm to Bungie's goodwill and reputation and has caused it to incur expenses to prevent further damage from cheat software. Second, Bungie has shown that monetary damages alone will not prevent Larsen from engaging in further abusive conduct. Given Larsen's decision not to appear in this case, there can be no assurances that Larsen will no longer engage in the conduct at issue in this case. This satisfies the Court that monetary damages alone are insufficient. Third, the equities favor Bungie, which seeks to enjoin Larsen from engaging in illegal conduct that benefits only Larsen. This favors Bungie and the requested injunction. Fourth, an injunction prohibiting Larsen from engaging in further conduct that infringes on Bungie's copyrights will serve the public interest. The Court GRANTS the Motion and ENTERS the following permanent injunction against Larsen as follows:
1. Larsen, all persons acting under Larsen's direction or control (including but not limited to Larsen's agents, representatives, and employees), and those persons or companies in active concert or participation with Larsen who receive actual notice of this Order by personal service or otherwise, must immediately and permanently cease and desist from any of the following:
a. Taking any steps on Larsen's own behalf or assisting others in: (i) creating, distributing, advertising, marketing or otherwise making available; obtaining, possessing, accessing or using; promoting, advertising, or encouraging or inducing others to purchase or use (including via any social media account, website, or video-sharing account); (ii) selling, reselling, or processing payments for; (iii) assisting in any way with the development of; sharing, copying, transferring, or distributing; (iv) publishing or distributing any source code or instructional material for the creation of; (v) or operating, assisting, promoting or linking to any website designed to provide information to assist others in accessing, developing or obtaining: (A) the Destiny 2 Software Module, either alone, or in conjunction with the Defendant's Software; or (B) any software whose use infringes Intellectual Property
owned or controlled by Bungie, circumvents technological measures that effectively control access to Destiny 2, violates Bungie's licensing agreements, assists players of Destiny 2 in violating Bungie's licensing agreements, or is designed to exploit or enable the exploitation of Destiny 2.
b. Investing or holding any financial interest in any enterprise, product, or company which Larsen knows or has reason to know is now, or intends in the future to be, engaged in any of the foregoing activities prohibited by this Default Judgment and Permanent Injunction.
c. Reverse engineering, decompiling, packet editing, or otherwise manipulating Destiny 2 without authorization, or providing any assistance to any person or entity engaged in such activities.
2. The Court further enjoins Larsen and all third parties acting in concert and participation with Larsen, including but not limited to any domain name registrars or registries holding or listing any of Larsen's websites or storefronts, from supporting or facilitating access to any and all domain names, URLs, and websites (including, but not limited to, insert sites), including any and all future and successor domain names, URLs, and websites, through which Larsen traffics circumvention devices that threaten Bungie's technological protection measures or which infringe Bungie's Intellectual Property rights identified in this action.
3. Larsen is prohibited from using any social network, video sharing, or digital messaging accounts under their control (including, but not limited to, Facebook, groups or chats on Facebook, YouTube, Twitter, TikTok, Discord, GBATemp, Reddit, Telegram, Skype, WeChat, WhatsApp, Signal, or their equivalent) to provide any content relating to the distribution, marketing, offering for sale, or promotion of the Wallhax cheat software or any other software whose use infringes any of Bungie's Intellectual Property rights specified in this action, circumvents Bungie's technological measures that effectively control access to Destiny 2, or violates (or assists players of Destiny 2 in violating) Bungie's license agreements, and must take all necessary steps to remove any information on any non-dedicated (e.g., personal) social network accounts under Larsen's control used to distribute or promote any of the foregoing.
4. Larsen is further prohibited from engaging in any other violation of the Digital Millennium Copyright Act or the Copyright Act, or any other federal or state law, with respect to Bungie and its intellectual property at issue in this action.
5. Larsen must destroy the Destiny 2 Software Module or any software that in any way interacts with or pertains to Bungie's Intellectual Property.
6. This permanent injunction constitutes a binding court order, and any violations of this order by Larsen will subject them to the full scope of this Court's contempt authority, including punitive, coercive, and monetary sanctions.
7. Any company or entity that Larsen controls in the future will also comply with the provisions of this Default Judgment and Permanent Injunction.
8. This permanent injunction is binding against Larsen worldwide, without regard to the territorial scope of the specific intellectual property rights asserted in the Amended Complaint, and may be enforced in any court of competent jurisdiction wherever Larsen or his assets may be found.
9. Nothing contained in this Default Judgment and Permanent Injunction limits the right of Bungie to seek relief, including without limitation damages, for any infringements of any Intellectual Property rights occurring after the date of this Judgment and Permanent Injunction.
10. The Court finds there is no just reason for delay in entering this Default Judgment and Permanent Injunction and, pursuant to Federal Rule of Civil Procedure 54, the Court directs the entry of this Default Judgment and Permanent Injunction against Defendants.
III. Conclusion
The Court finds that default judgment is appropriately entered in Bungie's favor as to all but the CPA claim. The Court finds that the total damages award shall be entered in the amount of $16,178,149.02 and consists of:
1. $13,530,000 for violations of the DMCA;
2. $300,000 for violations of the Copyright Act;
3. $1,999,998 for violations of RICO; and
4. $267,887.10 in attorney fees and $80,263.92 in costs.
The Court further GRANTS Bungie's request to be allowed to submit any final billings received relating to this action or the motion for default judgment after submission of the motion. Any further request for reimbursement for final billings must be received within thirty (30) days of this Order.
The Court also finds that entry of a permanent injunction on the terms specified above is appropriate and necessary. On these grounds, the Court GRANTS in part the Motion, ENTERS default judgment, and permanently ENJOINS Larsen on the terms specified above.