Ex Parte RothschildDownload PDFPatent Trial and Appeal BoardMar 15, 201310850993 (P.T.A.B. Mar. 15, 2013) Copy Citation UNITED STATES PATENT AND TRADEMARK OFFICE UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www.uspto.gov APPLICATION NO. FILING DATE FIRST NAMED INVENTOR ATTORNEY DOCKET NO. CONFIRMATION NO. 10/850,993 05/21/2004 Wayne H. Rothschild 247079-000210USPT 2109 70243 7590 03/15/2013 NIXON PEABODY LLP 300 S. Riverside Plaza 16th Floor CHICAGO, IL 60606 EXAMINER LIM, SENG HENG ART UNIT PAPER NUMBER 3717 MAIL DATE DELIVERY MODE 03/15/2013 PAPER Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE ____________ BEFORE THE PATENT TRIAL AND APPEAL BOARD ____________ Ex parte WAYNE H. ROTHSCHILD ____________ Appeal 2011-006730 Application 10/850,993 Technology Center 3700 ____________ Before LINDA E. HORNER, STEVEN D.A. McCARTHY, and ANNETTE R. REIMERS, Administrative Patent Judges. HORNER, Administrative Patent Judge. DECISION ON APPEAL STATEMENT OF THE CASE Wayne H. Rothschild (Appellant) seeks our review under 35 U.S.C. § 134 of the Examiner’s decision rejecting claims 1-17, 19-27, 29-52, 54-63, and 96-105, which are all of the pending claims. An oral hearing was held on March 7, 2013. We have jurisdiction under 35 U.S.C. § 6(b). We AFFIRM. Appeal 2011-006730 Application 10/850,993 2 THE INVENTION Appellant’s claimed invention relates to “an adaptable electro- mechanical gaming machine in a gaming network.” Spec., para. [002]. Claims 1, 11, 41, 62, and 96 are independent. Claim 1, reproduced below, is illustrative of the subject matter on appeal. 1. A gaming network comprising: a coupled apparatus having a controller; and a plurality of electro-mechanical gaming machines coupled to and remote from the coupled apparatus, each of the plurality of electro-mechanical gaming machines comprising: at least one electro-mechanical device that displays a plurality of randomly selected generic symbols associated with an outcome of a wagering game, and a variable display for displaying a thematic video image spatially separated from and at least partly superimposed upon the electro-mechanical device such that the thematic video image is disposed in front of the electro-mechanical device between the electro- mechanical device and a player of the gaming machine, the thematic video image adapting a visual appearance of the randomly selected generic symbols to a theme of the wagering game, the thematic video image interacting with a selected one of the randomly selected generic symbols to create a first thematic symbol constituted from the thematic video image and the selected one generic symbol, the thematic video image having a shape distinct from the shapes of the generic symbols, the first thematic symbol being related to the theme of the wagering game, wherein the electro-mechanical gaming machine is configured by the controller to change the wagering game Appeal 2011-006730 Application 10/850,993 3 played via the electro-mechanical gaming machine to a different wagering game, the electro-mechanical gaming machine being configured by the controller to modify the thematic video image such that the modified thematic video image adapts the visual appearance of the randomly selected generic symbols to a different theme of the different wagering game, wherein the modified thematic video image interacts with the selected one generic symbol to create a second thematic symbol constituted from the modified thematic video image and the selected one generic symbol, the modified thematic video image having a shape distinct from the shapes of the generic symbols, the second thematic symbol being related to the different theme of the different wagering game. THE EVIDENCE The Examiner relies upon the following evidence: Acres1 US 5,655,961 Aug. 12, 1997 Ozaki US 2001/0031658 A1 Oct. 18, 2001 Oberberger US 2002/0077178 A1 Jun. 20, 2002 Walker US 2002/0198044 A1 Dec. 26, 2002 Morrow US 2003/0064771 A1 Apr. 3, 2003 Wells US 2003/0064784 A1 Apr. 3, 2003 Loose US 2003/0087690 A1 May 8, 2003 Motegi US 2003/0119577 A1 Jun. 26, 2003 1 The Examiner relies on Acres as evidence that “it is notoriously well known in the art that the Rom [sic, ROM] of a gaming device can be easily replaced or modified.” Ans. 18 (citing Acres, col. 20, ll. 47-56). Appeal 2011-006730 Application 10/850,993 4 THE REJECTIONS Appellant seeks review of the following rejections: 1. Claims 1-17, 19, 22-27, 29, 30, 32-34, 37-50, 54, 55, 57-63, 96, and 101-105 under 35 U.S.C. § 103(a) as being unpatentable over Ozaki, Morrow, and Loose2; 2. Claims 20, 21, 51, and 52 under 35 U.S.C. § 103(a) as being unpatentable over Ozaki, Morrow, Loose, and Oberberger; 3. Claims 31 and 56 under 35 U.S.C. § 103(a) as being unpatentable over Ozaki, Morrow, Loose, and Walker; 4. Claims 35 and 36 under 35 U.S.C. § 103(a) as being unpatentable over Ozaki, Morrow, Loose, and Motegi; and 5. Claims 97-100 under 35 U.S.C. § 103(a) as being unpatentable over Ozaki, Morrow, Loose, and Wells. ANALYSIS Rejection 1 Appellant argues the claims subject to the first ground of rejection as a group. App. Br. 18-27. We select claim 1 as representative. See 37 C.F.R. § 41.37(c)(1)(vii) (2011). Appellant provides additional arguments for the patentability of dependent claims 102 and 105 (App. Br. 28-29), which we address infra. 2 While the Examiner’s statement of this ground of rejection omits claim 105 (Ans. 4), the detailed explanation of the ground of rejection includes treatment of claim 105 (Ans. 8). Appellant understood claim 105 to be included in this ground of rejection. App. Br. 29. Appeal 2011-006730 Application 10/850,993 5 Claim 1 Appellant argues that the Examiner erred in finding that Ozaki discloses a gaming network comprising an electro-mechanical wagering game: (1) configured by a controller to change the wagering game played to a different wagering game; and (2) configured such that a modified thematic video image adapts the visual appearance of a selected symbol to a different theme of a different wagering game. App. Br. 21-24; Reply Br. 1-2. As to the first claim feature, Appellant contends that “in its proper context, Ozaki’s reference to ‘switching from game A to game B’ or to ‘a variety of games’ refers to the disclosure of overlapping patterns, which are used to indicate a condition, mode, or state of a game.” Reply Br. 4. As to the second claim feature, Appellant contends that “[w]hile Ozaki may teach that the overlapping pattern 32 can be the same or different from the underlying pattern, Ozaki is silent as to different themes.” Reply Br. 6. The Examiner pointed to paragraph [0092] of Ozaki as disclosing the electro-mechanical gaming machine being configured by a controller to change the wagering game to a different wagering game. Ans. 4. The Examiner pointed to paragraphs [0068] and [0096] of Ozaki as disclosing the electro-mechanical gaming machine being configured by a controller to modify the thematic video image to adapt the visual appearance of the randomly selected symbols to a different theme of the different wagering game. Ans. 4-5, 15-17. Ozaki discloses a pattern display device for use with gaming machines that includes a front side display unit and a back side display unit, where the Appeal 2011-006730 Application 10/850,993 6 front side display unit can display patterns overlapping with the patterns of the back side display unit to provide “a high game selection capability” to the player. Ozaki, para. [0010]. Ozaki discloses a first embodiment of a slot machine having a middle section 14b having a square opening 24, in which a front panel 26 is fitted, transparent EL panels 28a, 28b, and 28c are stacked behind the front panel 26, and an intermediate panel 27 is stacked on the back of the transparent EL panels 28a, 28b, and 28c and has small openings 27a, 27b, and 27c corresponding to the transparent EL panels 28a, 28b, and 28c. Id. at paras. [0040]-[0042], [0045]. Ozaki discloses that reels 30a, 30b, and 30c, having back patterns 31, are provided at the inside of small openings 27a, 27b, and 27c. Id. at paras. [0046], [0048]. Transparent EL panels 28a, 28b, and 28c can display overlapping patterns 32 that overlap with the back patterns 31. Id. at para. [0049]. Ozaki discloses a control unit 50 having an EL display control means 50g that controls the displays on the transparent EL panels 28a, 28b, and 28c. Id. at para. [0068]. Ozaki discloses that the overlapping patterns 32 can have the same kinds of patterns as, or another pattern different from that of, the corresponding back pattern 31. Id. at para. [0049]; fig. 3. Ozaki discloses that this first embodiment can be constructed “to let the player recognize, as the display of the game target, a state of game (experiencing a variety of games) such as switching from a game A to a game B based on the combination of the back patterns 31 and the overlapping patterns 32.” Id. at para. [0092]. Ozaki discloses that “[t]his can add more depth to the game by providing a game selection capability to the player.” Id. Ozaki further discloses that the Appeal 2011-006730 Application 10/850,993 7 shapes and display colors of the overlapping patterns 32 can be used to indicate the type of game (such as the switching from a game A to a game B). Id. at para. [0096]. We understand Ozaki’s disclosure of providing a game selection capability to the player by switching from a game A to a game B based on the combination of the back patterns 31 and the overlapping patterns 32 to mean that the system can be configured to allow the player to choose between game A (e.g., a game in which only the back patterns 31 on the reels are used to determine via a winning table A whether the player has won the game) and game B (e.g., a game in which the combination of the back patterns 31 and the overlapping patterns 32 are used to determine via a winning table B whether the player has won the game). See Ozaki, paras. [0083]-[0084] (discussing winning table A and winning table B). Thus, we agree with the Examiner’s reading of Ozaki that game A and game B refer to different wagering games. We also agree with the Examiner (Ans. 15-16) that the reference to “state of game” in paragraph [0092] when read in context of the first embodiment disclosed in Ozaki, refers to switching between a first game and a second game, and does not refer to the “playing state” and “waiting state” discussed in the third embodiment of Ozaki. Further, we understand Ozaki’s disclosure that the overlapping pattern 32 can be different from the underlying back pattern 31 and the disclosure of using different shapes and display colors of the overlapping patterns to distinguish between different games to satisfy the claim limitation of the game being configured to modify the thematic video image such that the Appeal 2011-006730 Application 10/850,993 8 modified thematic video image adapts the visual appearance of the randomly selected generic symbols to a different theme of the different wagering game. As such, we agree with the Examiner’s findings as to the scope and content of Ozaki. The Examiner found that Ozaki does not disclose a thematic video image interacting with a randomly selected generic symbol to create a first thematic symbol, where the thematic video image has a shape distinct from the shapes of the generic symbols and the first thematic symbol relates to the theme of a first wagering game, and a modified thematic video image interacting with a randomly selected generic symbol to create a second thematic symbol, where the thematic video image has a shape distinct from the shapes of the generic symbols and the second thematic symbol relates to a different theme of a different wagering game. Ans. 5-6. The Examiner relied on Loose to disclose these features. Ans. 6 (citing Loose, paras. [0012], [0014], [0022]; Figs. 5, 8a, 8b, 8c, 9c, 10b, 10c); Ans. 17 (“[T]he base game and the bonus game are different wagering games combined together as part of one cohesive game . . . .”). Appellant argues that the Examiner erred in finding that Loose discloses “a second thematic symbol being related to a different theme of a different wagering game such as a bonus game.” App. Br. 24 (arguing “the base game and the bonus game [disclosed] in Loose are part of the same wagering game”). See also Reply Br. 7. Loose discloses a spinning reel slot machine 10 comprising mechanical rotatable reels 12a, 12b, and 12c, and a video display providing Appeal 2011-006730 Application 10/850,993 9 a video image 18 occupying the display area 16 and superimposed on the reels 12a, 12b, and 12c. Loose, para. [0012]. Loose discloses that “[t]he video image 18 may be interactive with the reels 12a, 12b, and 12c, may be static or dynamic, and may include such graphics as payout values, a pay table, pay lines, bonus game features, special effects, thematic scenery, and instructional information.” Id. Loose discloses that “[i]f the video image 18 is a virtual image, as in FIG. 2b, the virtual image is preferably generated by a projection arrangement” that “project[s] the virtual image in front of the reels 12a, 12b, and 12c between the reels and a player.” Id. at para. [0014]. Loose discloses that “the video image 18 may be used to modify one or more symbols printed on one or more of the stopped mechanical reels 12a, 12b, and 12c. For example, in response to a predetermined random or non- random event, the video image 18 may transform a reel symbol into a different symbol, such as a symbol needed to complete a winning combination.” Id. at para. [0023]. Loose also discloses that “the slot machine 10 is operable to play a basic slot game with the three mechanical spinning reels 12a, 12b, 12c and a bonus game triggered by a start-bonus outcome in the basic game.” Id. at para. [0016]. Loose discloses that “[t]he bonus game may, for example, include free spins of a new set of video reels included in the video image 18” and that “[w]inning combinations on the video reels may be defined by the same pay table as used for the mechanical reels or a different pay table altogether.” Id. at para. [0022]. We understand from the disclosure in Loose, that Loose’s bonus game is a different wagering game from the base game. For example, Loose Appeal 2011-006730 Application 10/850,993 10 discloses that the bonus game can use a new set of reels and use a different pay table than the base game. In our view, games played with a different set of reels and different pay tables are different wagering games. Appellant has not pointed us to any description in the Specification that would necessitate a different interpretation of “different wagering game.” As such, we agree with the Examiner’s finding as to the scope and content of Loose. Appellant also argues that the Examiner erred in modifying the stand- alone gaming machine of Ozaki to make it a networked gaming machine, as disclosed in Morrow, because such a modification would change the principle of Ozaki’s operation, which uses fixed memory graphics. App. Br. 25-26. Appellant has not adequately explained why Ozaki’s use of the ROM to form a fixed memory is a principle of its operation such that making the modification proposed by the Examiner would impermissibly change the principle of operation of Ozaki’s gaming machine. The principle of operation of Ozaki’s gaming machine is to provide a display device and a game machine capable of performing overlapping displays. The difference between using ROM to store a fixed memory of graphics to be displayed by the gaming machine versus downloading the graphics to be displayed on the gaming machine from a remote location (e.g., server) does not affect the overall principle of operation of Ozaki’s gaming machine. See In re Umbarger, 407 F.2d 425, 430-31 (CCPA 1969) (finding In re Ratti, 270 F.2d 810, 813 (CCPA 1959) inapplicable where the modified apparatus will operate “on the same principles as before.”). Appeal 2011-006730 Application 10/850,993 11 Appellant has also not argued or shown that the proposed modification would have been beyond the level of skill of one of ordinary skill in the art. Nor has Appellant established that Morrow’s method of providing the graphics data from a CD-ROM, an intranet, the Internet, any attached network, to a writable local storage medium in the gaming machine (Morrow, para. [0012]) could not be used with Ozaki’s gaming machine. Morrow teaches downloading the updated data from a source apart from the local storage medium of the gaming machine as an alternative to storing multiple games on the local storage medium of the gaming machine. Id. Based on the teaching in Morrow of how to implement an updatable gaming machine within a networked gaming system, we find that it would have been within the ability of one of ordinary skill in the art to modify Ozaki’s gaming machine to use it within a gaming network comprising a coupled apparatus (i.e., a central computer) and a plurality of gaming machines coupled to and remote from the coupled apparatus. Appellant further argues that Morrow teaches away from a modified thematic video image adapting the visual appearance of a randomly selected symbol to a different theme of a different wagering game because Morrow requires the symbols on the mechanical reels to remain fixed. App. Br. 26. This argument does not address the Examiner’s proposed modification of Ozaki with the teachings of Morrow and Loose. As the Examiner made clear in the Answer, the Examiner’s reliance on Morrow is to show that it was known in the art to make a stand-alone computer into a network system, Appeal 2011-006730 Application 10/850,993 12 to provide an easier method of modifying the gaming device and wherein artwork/theme can be downloaded to modify the gaming device. Ans. 18. As such, Appellant’s arguments have not apprised us of error in the Examiner’s rejection of claim 1. Accordingly, we affirm the rejection of claims 1-17, 19, 22-27, 29, 30, 32-34, 37-50, 54, 55, 57-63, 96, 101, 103, and 104 as being unpatentable over Ozaki, Morrow, and Loose. Claims 102 and 105 Appellant argues that the Examiner improperly relies on Ozaki as disclosing a reel including a blank space, wherein the thematic video image includes a video reel symbol being superimposed upon the blank space, as called for in dependent claims 102 and 105.3 App. Br. 28-29. The Examiner corrected the statement of the rejection in the Answer to make clear that the Examiner relies on Loose to teach these claim elements. Ans. 19. We agree with the Examiner that Loose discloses a mechanical reel including a blank space (12b, Fig. 8a) and a thematic video image of a reel symbol being superimposed upon the blank space (12b, Figs. 8b, 8c). Loose, para. [0025]. Appellant does not contest this finding as to the scope and content of Loose in the Reply Brief. As such, we affirm the rejection of claims 102 and 105 as being unpatentable over Ozaki, Morrow, and Loose. 3 Claim 102 depends from claim 3 and recites that “at least one of the reels includes a blank space, the thematic video image including a video reel symbol superimposed upon the blank space.” Claim 105 depends from claim 1 and recites that “the selected one generic symbol is a blank symbol.” Appeal 2011-006730 Application 10/850,993 13 Rejections 2-4 Appellant argued in the Appeal Brief that the rejections of dependent claims 20, 21, 31, 35, 36, 51, 52, 56, and 97-100 were deficient in that they failed to cite Loose, which was relied on by the Examiner in the rejection of independent claims 11, 41, and 96, from which the rejected claims depend. App. Br. 27-28. The Examiner cured this defect in the Answer. Ans. 12-15. In response, Appellant requested to maintain the appeal and presented the same arguments as to the alleged deficiency in Loose that were addressed supra in the analysis of claim 1. Reply Br. 10, 13-14 (arguing that the base game and bonus game discussed in Loose are part of the same wagering game). We find these arguments unpersuasive of error in Rejections 2-4 for the same reasons provided supra in the analysis of claim 1. As such, we affirm Rejections 2-4. DECISION We AFFIRM the decision of the Examiner to reject claims 1-17, 19- 27, 29-52, 54-63, and 96-105. No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a). See 37 C.F.R. § 1.136(a)(1)(iv). AFFIRMED msc Copy with citationCopy as parenthetical citation