Ex Parte GauselmannDownload PDFBoard of Patent Appeals and InterferencesAug 24, 201211252429 (B.P.A.I. Aug. 24, 2012) Copy Citation UNITED STATES PATENT AND TRADEMARKOFFICE UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www.uspto.gov APPLICATION NO. FILING DATE FIRST NAMED INVENTOR ATTORNEY DOCKET NO. CONFIRMATION NO. 11/252,429 10/17/2005 Michael Gauselmann ATR-A-139 8891 32566 7590 08/24/2012 PATENT LAW GROUP LLP 2635 NORTH FIRST STREET SUITE 223 SAN JOSE, CA 95134 EXAMINER DEODHAR, OMKAR A ART UNIT PAPER NUMBER 3714 MAIL DATE DELIVERY MODE 08/24/2012 PAPER Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE ____________________ BEFORE THE BOARD OF PATENT APPEALS AND INTERFERENCES ____________________ Ex parte MICHAEL GAUSELMANN ____________________ Appeal 2010-012212 Application 11/252,429 Technology Center 3700 ____________________ Before JEFFREY B. ROBERTSON, DANIEL S. SONG, and JOSIAH C. COCKS Administrative Patent Judges. ROBERTSON, Administrative Patent Judge. DECISION ON APPEAL Appeal 2010-012212 Application 11/252,429 2 STATEMENT OF CASE Appellant appeals under 35 U.S.C. § 134 from a rejection of claims 7- 11 and 16-29. We have jurisdiction under 35 U.S.C. § 6(b). We AFFIRM. THE INVENTION The invention is related to gaming machines and, in particular, to a technique for allowing a player to communicate with others while at a gaming machine. (Spec. 1, ll. 6-7.) Claims 9 and 24, reproduced below, are illustrative of the claimed subject matter: 9. A method performed by at least one of a plurality of gaming machines in a casino connected to a network comprising: displaying to a first player, playing a first gaming machine located in a casino, communication options for allowing the first player to select one of a plurality of communication options for communicating personal information to a second person in the casino via the network, the communications options including communications with another current second player playing a second gaming machine, the second player being unknown to the first player, the first gaming machine receiving a wager and granting an award for particular outcomes of games; receiving, by the first gaming machine, the first player's personal information, the first player's personal information including criteria for identifying at least the second player; identifying the second player to the first player; and transmitting, by the first gaming machine, at least a portion of the personal information to the second player. Appeal 2010-012212 Application 11/252,429 3 24. A gaming machine within a casino for connection to a network comprising: a display for displaying a game of chance to a first player of a first gaming machine within a casino, wherein the first gaming machine is connected to a network, the first gaming machine receiving a wager and granting an award for particular outcomes of games; a processing system for carrying out the following method: displaying to the first player, playing the first gaming machine, communication options for allowing the first player to communicate personal information to an unknown second player via the network, wherein the second player is at a second gaming machine in the casino; receiving by the first gaming machine a request by the first player to be matched with the unknown second player; receiving by the first gaming machine personal information from the first player for being matched with personal information from the second player; automatically matching the first player to the second player based on criteria entered by the player; and identifying to the first player an identity of a gaming machine played by the second player who was matched with the first player. (Appeal Brief, Claims Appendix1 13-15.) THE REJECTIONS I. The Examiner rejected claims 7-11, 16-18, and 20-29 under 35 U.S.C. § 103(a) as unpatentable over Loose et al. (US 2004/0162144 A1, published August 19, 2004) in view of Sudai et al. (US 5,950,200, issued September 7, 1999). (Examiner’s Answer, dated August 3, 2010, “Ans.” 3-5.) 1 Appeal Brief filed November 12, 2008, hereinafter “App. Br.” and Claims App’x, respectively. Appeal 2010-012212 Application 11/252,429 4 II. The Examiner rejected claim 19 under 35 U.S.C. § 103(a) as unpatentable over Loose in view of Sudai and in further view of Daniele et al. (US 2007/0276731 A1, published November 29, 2007). (Ans. 6.) III. The Examiner rejected claim 24 under 35 U.S.C. § 112, second paragraph, as indefinite for failing to particularly point out and distinctly claim the subject matter which applicant regards as the invention. (Ans. 6-9.)2 ISSUE Regarding the recited communication steps, the Examiner found that Loose discloses providing communication between players using casino gaming machines. (Ans. 3-4.) The Examiner found that Loose does not expressly disclose the claimed matchmaking features. (Ans. 4.) The Examiner found that Sudai teaches a system for enabling an online matchmaking service that can be implemented on any networked system. (Ans. 4-5.) The Examiner concluded that it would have been obvious to one of ordinary skill in the art to provide the networked casino gaming device of Loose with the matchmaking features of Sudai in order to increase available user entertainment options. (Ans. 5.) Appellant states that the advantages of the invention include matching two players in a casino based on personal criteria, immediate meeting of those two players based on that match, prolonged play on the participating machines, and being able to implement the invention with a software upgrade. (App. Br. 7-9.) Appellant argues that as a result of these advantages, there is synergy in the claimed combination of a networked 2 Rejection III is a new ground of rejection set forth by the Examiner in the Answer. Appellant does not reply to this new ground. Appeal 2010-012212 Application 11/252,429 5 gaming machine and a player-matching system that matches players based on personal information the players enter into the machines. (App. Br. 8.) Appellant argues that this synergy precludes a conclusion of obviousness. (App. Br. 8.) Appellant also contends that Loose does not disclose matching one player to an unknown player based on personal information criteria, but rather that Loose’s communications are “directly targeted” via direct e-mail addressing, chat rooms, mass mailings, or other means. (App. Br. 9.) Appellant also argues that there is no suggestion for applying Sudai’s dating service software (designed for a home computer system and used over a long term) to a gaming network in a casino because gaming networks were not envisioned to be used to match previously unknown active players together using personal criteria. (App. Br. 8.) Therefore, the dispositive issue on appeal is: (1) Whether the Examiner erred in concluding that Loose in view of Sudai renders obvious the gaming machine recited in claim 9? DISCUSSION Initially, we note that Appellant has not responded to the Examiner’s rejection (Ans. 6-9) of claim 24 under 35 U.S.C. § 112, second paragraph (Rejection III). As such, Appellant has waived any arguments rebutting this rejection. Therefore, we summarily sustain Rejection III. See 37 C.F.R. §41.37(c)(1)(vii) (“Any arguments or authorities not included in the brief or a reply brief filed pursuant to § 41.41 will be refused consideration by the Board, unless good cause is shown.”). Appeal 2010-012212 Application 11/252,429 6 Because we have summarily sustained the rejection of claim 24, it would be imprudent to speculate as to the scope of the “means” element in claim 24 in order to reach a decision on the obviousness of the claimed subject matter under 35 U.S.C. § 103(a). See In re Steele, 305 F.2d 859, 862 (CCPA 1962) (holding that the examiner and the Board were wrong in relying on what at best were speculative assumptions as to the meaning of the claims and basing a rejection under 35 U.S.C. § 103 thereon). Thus, we vacate the Examiner’s rejection of claim 24 under 35 U.S.C. § 103(a) as unpatentable over Loose in view of Sudai. See Ex parte Catlin, 90 USPQ2d 1603, 1608 (BPAI 2009) (precedential). It should be understood, however, that our decision to vacate the obviousness rejection of claim 24 is based solely on the indefiniteness of the claimed subject matter and is not based on the merits of the underlying rejection.3 We also observe that Appellant’s arguments against each of the remaining independent claims subject to Rejection I (claims 9 and 25) raise the same or similar issues. (App. Br. 7-11.) As such, our analysis of Rejection I will focus on representative claim 9, which contains claim limitations representative of the arguments made by Appellant pursuant to 37 C.F.R. § 41.37(c)(1)(vii). 3 Indeed, our decision to vacate the rejection of claim 24 should not be interpreted as opinion that the Examiner’s prior art combination would not be likewise applicable to claim 24. Appeal 2010-012212 Application 11/252,429 7 Issue One We are not persuaded that the Examiner erred in concluding that claim 9 would have been obvious to one of ordinary skill in the art at the time of the invention. Loose discloses multiple communication options available to a gaming machine user over any type of network. (Paras. [0058], [0059], [0074], [0076], [0090]; Figs. 11, 17.) Loose also recognizes that “there is a continuing need for gaming terminal manufacturers to provide new techniques for enhancing the level of social interaction involved in the play of electronic gaming terminals.” (Para. [0005].) Matchmaking is a known technique for enhancing social interaction as evidenced by Sudai, which generally teaches a method for providing matchmaking communications based on shared interests. (Col. 3, l. 56 – Col. 5, l. 16.) Sudai also discloses that its method can be practiced over a wide variety of networks. (Col. 3, ll. 34-38; Col. 4, ll. 6-10.) One of ordinary skill in the art would have expected that expanding communication over a casino network to include Sudai’s known method of matchmaking would have increased social interaction and increased entertainment options to the user. Thus, Appellant’s invention simply combines the pre-existing elements of 1) networked gaming communications at a casino, and 2) networked matchmaking communications, to thereby yield predictable results. See KSR Int'l Co. v. Teleflex Inc., 550 U.S. 398, 416 (2007) (“The combination of familiar elements according to known methods is likely to be obvious when it does no more than yield predictable results.”). Appeal 2010-012212 Application 11/252,429 8 While Appellant argues that the synergy provided by the invention precludes a conclusion of obviousness, we note that “[s]ynergism is one factor to be considered in the ultimate determination of obviousness.” In re Huellmantel, 324 F.2d 998, 1003 (CCPA 1963). Further, synergism must be unexpected in order to provide evidence of nonobviousness. Id. Here, in view of the express disclosure in Loose that increased social interaction is desired in a casino setting, and the known entertainment value of matchmaking systems as disclosed by Sudai, Appellant has not shown that the synergy provided by its invention would have been unexpected to one of ordinary skill in the art. We further note that Appellant’s arguments that Loose does not disclose matchmaking and that Sudai does not specifically suggest that its system can be used in a casino amount to attacks on the references individually and fail to consider what the prior art as a whole would have taught to one of ordinary skill in the art. See In re Merck & Co., Inc., 800 F.2d 1091, 1097 (Fed. Cir. 1986). Accordingly, we agree with the Examiner that it would have been obvious to one of ordinary skill in the art at the time the invention was made to provide the networked casino gaming device of Loose with the matchmaking features as taught by Sudai in order to increase the entertainment options available to the user. (Ans. 5.) Additionally, because Appellant relies on the arguments presented for independent claim 9 as the basis for patentability for claims dependent therefrom (see e.g., App. Br. 6-7), we sustain Rejection II directed to dependent claim 19 for the same reasons. Appeal 2010-012212 Application 11/252,429 9 CONCLUSION The Examiner did not err in concluding that Loose in view of Sudai renders obvious the gaming machine recited in claim 9. DECISION We summarily affirm the Examiner’s rejection of claim 24 under 35 U.S.C. § 112, second paragraph, as indefinite for failing to particularly point out and distinctly claim the subject matter which applicant regards as the invention. We affirm the Examiner’s rejection of claims 7-11, 16-18, 20-23, and 25-29 under 35 U.S.C. § 103(a) as unpatentable over Loose in view of Sudai. We affirm the Examiner’s rejection of claim 19 under 35 U.S.C. § 103(a) as unpatentable over Loose in view of Sudai and in further view of Daniele. We vacate the Examiner’s rejection of claim 24 under 35 U.S.C. § 103(a) as unpatentable over Loose in view of Sudai. No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a). See 37 C.F.R. § 1.136(a)(1). AFFIRMED cu Copy with citationCopy as parenthetical citation