David Colvin et al.Download PDFPatent Trials and Appeals BoardAug 30, 201913788055 - (D) (P.T.A.B. Aug. 30, 2019) Copy Citation UNITED STATES PATENT AND TRADEMARK OFFICE UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www.uspto.gov APPLICATION NO. FILING DATE FIRST NAMED INVENTOR ATTORNEY DOCKET NO. CONFIRMATION NO. 13/788,055 03/07/2013 David Colvin GAMA92PUSP4 7334 144762 7590 08/30/2019 BROOKS KUSHMAN P.C./Gaming Arts, Z4 Poker 1000 TOWN CENTER TWENTY-SECOND FLOOR SOUTHFIELD, MI 48075 EXAMINER SKAARUP, JASON M ART UNIT PAPER NUMBER 3715 NOTIFICATION DATE DELIVERY MODE 08/30/2019 ELECTRONIC Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. Notice of the Office communication was sent electronically on above-indicated "Notification Date" to the following e-mail address(es): docketing@brookskushman.com PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE ____________ BEFORE THE PATENT TRIAL AND APPEAL BOARD ____________ Ex parte DAVID COLVIN and ERIC D. COLVIN ____________ Appeal 2018-009242 Application 13/788,055 Technology Center 3700 ____________ Before JENNIFER D. BAHR, EDWARD A. BROWN, and WILLIAM A. CAPP, Administrative Patent Judges. BROWN, Administrative Patent Judge. DECISION ON APPEAL STATEMENT OF THE CASE Appellant1 seeks review under 35 U.S.C. § 134(a) of the Examiner’s decision rejecting claims 1–36 under 35 U.S.C. § 101 as directed to patent- ineligible subject matter. We have jurisdiction under 35 U.S.C. § 6(b). We AFFIRM. 1 Gaming Arts, LLC (“Appellant”) is the Applicant and also identified as the real party in interest. 37 C.F.R. § 1.46; Br. 1. Appeal 2018-009242 Application 13/788,055 2 CLAIMED SUBJECT MATTER Claims 1 and 19 are independent claims. Claim 19 illustrates the claimed subject matter on appeal and is reproduced below with reference letters added in brackets. 19. A method of providing a game of chance, said method comprising: [A] receiving a first physical item associated with a first monetary value using a first input device of a first electronic gaming machine; [B] adding the first monetary value to a first credit balance for a first player; [C] receiving a first input from the first player to select a first wager for an instance of the game of chance using a first user interface of the first electronic gaming machine; [D] deducting the first wager from the first credit balance; [E] storing a first plurality of player indicia for use in the instance of the game of chance; [F] randomly selecting, by the first electronic gaming machine, a first plurality of house indicia for use in the instance of the game; [G] presenting, by the first electronic gaming machine, the instance of the game to a first player; [H] determining, by the first electronic gaming machine, whether the first player satisfies a first winning criterion based on a determination of whether the first plurality of house indicia matches at least a portion of the first plurality of player indicia; [I] receiving a second physical item associated with a second monetary value using a second input device of a second electronic gaming machine; [J] adding the second monetary value to a second credit balance for a second player; [K] receiving a second input from the second player to select a second wager for the instance of the game of chance using a second user interface of the second electronic gaming machine; [L] deducting the second wager from the second credit balance; Appeal 2018-009242 Application 13/788,055 3 [M] storing a second plurality of player indicia for use in the instance of the game; [N] randomly selecting, by the second electronic gaming machine, a second plurality of house indicia for use in the instance of the game; [O] presenting, by the second electronic gaming machine, the instance of the game to the second player; [P] determining, by the second electronic gaming machine, whether the second player satisfies a second winning criterion based on a determination of whether the second plurality of house indicia matches at least a portion of the second plurality of player indicia; [Q] awarding at least a first portion of a prize to the first player upon the determination that the first player satisfies the first winning criterion; [R] awarding at least a second portion of the prize to the second player upon the determination that the second player satisfies the second winning criterion; [S] enabling the first player to initiate a first cash out operation using the first user interface; [T] decreasing the first credit balance in response to the first cash out operation; [U] enabling the second player to initiate a second cash out operation using the second user interface; and [V] decreasing the second credit balance in response to the second cash out operation. Br. (Claims App.). ANALYSIS Patent-Ineligible Subject Matter An invention is patent-eligible if it claims a “new and useful process, machine, manufacture, or composition of matter.” 35 U.S.C. § 101. However, the Supreme Court has long interpreted 35 U.S.C. § 101 to include implicit exceptions: “[l]aws of nature, natural phenomena, and abstract Appeal 2018-009242 Application 13/788,055 4 ideas” are not patentable. E.g., Alice Corp. v. CLS Bank Int’l, 573 U.S. 208, 216 (2014). In determining whether a claim falls within an excluded category, we are guided by the Supreme Court’s two-step framework, described in Mayo and Alice. Id. at 217–18 (citing Mayo Collaborative Servs. v. Prometheus Labs., Inc., 566 U.S. 66, 75–77 (2012)). In accordance with that framework, we first determine what concept the claim is “directed to.” See Alice, 573 U.S. at 219. Concepts that have been determined to be abstract ideas, and thus patent-ineligible, include certain methods of organizing human activity, such as fundamental economic practices (Alice, 573 U.S. at 219–20; Bilski v. Kappos, 561 U.S. 593 (2010)); mathematical formulas (Parker v. Flook, 437 U.S. 584, 594–95 (1978)); and mental processes (Gottschalk v. Benson, 409 U.S. 63, 69 (1972)). If the claim is “directed to” an abstract idea, we turn to the second step of the Alice and Mayo framework, where “we must examine the elements of the claim to determine whether it contains an ‘inventive concept’ sufficient to ‘transform’ the claimed abstract idea into a patent- eligible application.” Alice, 573 U.S. at 221 (quotation marks omitted). “A claim that recites an abstract idea must include ‘additional features’ to ensure ‘that the [claim] is more than a drafting effort designed to monopolize the [abstract idea].’” Id. (quoting Mayo, 566 U.S. at 77). “[M]erely requir[ing] generic computer implementation[] fail[s] to transform that abstract idea into a patent-eligible invention.” Id. On January 7, 2019, the PTO issued revised guidance on the application of § 101. See 2019 Revised Patent Subject Matter Eligibility Appeal 2018-009242 Application 13/788,055 5 Guidance, 84 Fed. Reg. 50 (hereinafter “2019 Guidance”). The 2019 Guidance includes steps 2A and 2B. Under Step 2A, Prong One, of the guidance, we first look to whether the claim recites any judicial exceptions, including certain groupings of abstract ideas (i.e., mathematical concepts, certain methods of organizing human activities such as a fundamental economic practice, or mental processes). See id. at 54. If a claim recites a judicial exception, we proceed to Step 2A, Prong Two, and determine whether the claim recites additional elements that integrate the judicial exception into a practical application. See id.; see also MPEP § 2106.05(a)–(c), (e)–(h). Only if a claim both recites a judicial exception and fails to integrate the judicial exception into a practical application, do we proceed to Step 2B of the guidance. At this step, we determine whether the claim adds a specific limitation beyond the judicial exception that is not “well- understood, routine, conventional” in the field (see MPEP § 2106.05(d)); or simply appends well-understood, routine, conventional activities previously known to the industry, specified at a high level of generality, to the judicial exception. See 84 Fed. Reg. 56. Claim Grouping Appellant argues claims 1–36 as a group (Br. 4–12). We select claim 19 as representative of the group, and claims 1–18 and 20–36 stand or fall with claim 19. See 37 C.F.R. § 41.37(c)(1)(iv).2 2 Appellant also presents arguments under separate headings for claims 1–18 as a group (Br. 12–13) and claims 19–36 as a group (id. at 13–14). However, there is no meaningful difference between these arguments, or between the process recited in claim 19 and the system (i.e., apparatus) recited in claim 1. Claim 1 recites substantially the same basic process (in Appeal 2018-009242 Application 13/788,055 6 Step One – Statutory Category Claim 19 is directed to a method. Accordingly, claim 19 is directed to one of the statutory classes of subject matter eligible for patenting under 35 U.S.C. § 101 (i.e., a process). Step 2A, Prong One – Recitation of Judicial Exception We next look to whether the claims recite any judicial exceptions, including certain groupings of abstract ideas, that is, mathematical concepts, certain methods of organizing human activities such as a fundamental economic practice, or mental processes. The Examiner determines that claims 1–36 recite an abstract idea, namely “rules for conducting a wagering game” and “managing a game.” Final Act. 9–10. The Examiner determines that these abstract ideas are similar to the kind of “organizing human activity” and “fundamental economic practices” at issue in Alice. Id. The Examiner determines that the abstract idea of managing a game is similar to the abstract ideas of: managing risk (hedging) during consumer transactions (Bilski); mitigating settlement risk in financial transactions (Alice); managing a game of bingo (Planet Bingo); and rules for conducting a wagering game (In re Smith3). Id. Claim 19 recites a method of providing a game of chance, which is a wagering game. Step A recites “receiving a first physical item associated with a first monetary value.” Appellant indicates the first physical item corresponds to element 610. Br. 3. The Specification describes 610 as cash functional language) as claim 19. Planet Bingo, LLC v. VKGS LLC, 576 F. App’x 1005, 1007 (Fed. Cir. 2014). 3 In re Smith, 815 F.3d 816 (Fed. Cir. 2016). Appeal 2018-009242 Application 13/788,055 7 or credits. Spec. ¶ 155, Fig. 6. Step A describes an act relating to the first player in the game of chance (i.e., providing a first physical item). Conducting and managing wagering games relates to following rules or instructions, which is an example of managing personal behavior or relationships or interactions between people. This example is one of certain methods of organizing human activity identified in the 2019 Guidance. See 2019 Guidance at 52 n. 13. Step B recites “adding the first monetary value to a first credit balance for a first player.” Under its broadest reasonable interpretation, step B involves performing a mathematical calculation, that is, addition, to affect the first player’s first credit balance. According to the 2019 Guidance, mathematical calculations fall within the abstract idea exception grouping of mathematical concepts. See 2019 Guidance at 52. Alternatively, step B recites no limitation as to how the “adding” is performed. We find that the act of adding the first monetary value to a first credit balance can be performed through human observation, evaluation, or judgment in the human mind or on paper. Acts that can be performed in the human mind fall within the abstract idea exception grouping of mental processes. See id. Thus, step B also recites a mental process, which is a judicial exception. Step C recites “receiving a first input from the first player to select a first wager for an instance of the game of chance.” Step C describes an act of the first player in playing the game of chance (i.e., providing a first input related to a first wager). Conducting and managing wagering games relates to following rules or instructions, which is an example of managing personal behavior or relationships or interactions between people. This example is Appeal 2018-009242 Application 13/788,055 8 one of certain methods of organizing human activity identified in the 2019 Guidance. See 2019 Guidance at 52 n. 13. Alternatively, providing a first input relating to a first wager by the first player can be performed through human observation, evaluation, or judgment in the human mind or on paper. Acts that can be performed in the human mind fall within the abstract idea exception grouping of mental processes. See 2019 Guidance at 52. Thus, step C also recites a mental process, which is a judicial exception. Step D recites “deducting the first wager from the first credit balance.” Under its broadest reasonable interpretation, step D refers to performing a mathematical calculation, that is, subtraction, to affect the first player’s first credit balance. According to the 2019 Guidance, mathematical calculations fall within the abstract idea exception grouping of mathematical concepts. See 2019 Guidance at 52 n. 12. Alternatively, step D does not recite how the “deducting” is performed. We find that subtracting the first wager from the first credit balance can be performed through human observation, evaluation, or judgment in the human mind or on paper. Acts that can be performed in the human mind fall within the abstract idea exception grouping of mental processes. See 2019 Guidance at 52. Thus, step D also recites a mental process, which is a judicial exception. Step E recites “storing a first plurality of player indicia for use in the instance of the game of chance.” The Specification describes that a player can select all player indicia for a game of chance. See, e.g., Spec. ¶ 157. We understand step E refers to the act of placing the selected player indicia in a location for use in the game of chance. This act can be performed Appeal 2018-009242 Application 13/788,055 9 through observation, evaluation, or judgment in the human mind or on paper, and thus, falls within the abstract idea exception subgrouping of mental processes. See 2019 Guidance at 52. Thus, step E recites a mental process, which is a judicial exception. Step F recites “randomly selecting . . . a first plurality of house indicia for use in the instance of the game.” We understand step F involves randomly choosing house indicia. The Specification describes that house indicia can be selected by an operator of a game. See Spec. ¶ 73. Accordingly, step F refers to the act of randomly choosing house indicia, which can be performed by a person operating the game, where the chosen house indicia are used in the game of chance. Conducting and managing wagering games relates to following rules or instructions, which is an example of managing personal behavior or relationships or interactions between people. This example is one of certain methods of organizing human activity identified in the 2019 Guidance. See 2019 Guidance at 52 n. 13. Alternatively, the act of randomly choosing house indicia can be performed through observation, evaluation, or judgment in the human mind or on paper, and thus, falls within the abstract idea exception subgrouping of mental processes. See 2019 Guidance at 52. Thus, step F also recites a mental process, which is a judicial exception. Step G recites “presenting . . . the instance of the game to a first player.” We understand step G involves the act of showing or displaying information to the first player. This act can be performed through observation, evaluation, or judgment in the human mind or on paper. Acts that can be performed in the human mind fall within the abstract idea Appeal 2018-009242 Application 13/788,055 10 exception subgrouping of mental processes. See 2019 Guidance at 52. Thus, step G recites a mental process, which is a judicial exception. Step H recites “determining . . . whether the first player satisfies a first winning criterion based on a determination of whether the first plurality of house indicia matches at least a portion of the first plurality of player indicia.” We understand step H involves the act of comparing the house indicia to the player indicia to determine whether these indicia match. Under their broadest reasonable interpretation, this limitation involves concepts performed in the human mind including observation, evaluation, judgment, and opinion, which are mental processes. See 2019 Guidance at 52. Thus, step H recites a mental process, which is a judicial exception. Alternatively, we find step H involves mathematical concepts, namely using mathematical relationships in determining whether there is matching (correspondence) between the house indicia and the player indicia. Mathematical relationships are a mathematical concept, one of the groupings of abstract ideas. See 2019 Guidance at 52 n. 12. In claim 19, steps I–P recite the same limitations as steps A–H, respectively, except steps I–P recite “a second player,” “a second input device,” “a second user interface,” and “[a] second electronic gaming machine.” Accordingly, we find that steps I–P recite the same abstract ideas as steps A–H, respectively. Step Q recites “awarding at least a first portion of a prize to the first player upon the determination that the first player satisfies the first winning criterion” and step R similarly recites “awarding at least a second portion of the prize to the second player upon the determination that the second player satisfies the second winning criterion.” We understand steps Q and R to Appeal 2018-009242 Application 13/788,055 11 involve the acts of awarding at least some portion of a prize to the first player and the second player, respectively, when the act of “determining” in steps H and P, respectively, finds the required matching. Under their broadest reasonable interpretation, this act involves concepts performed in the human mind including observation, evaluation, judgment, and opinion, which are mental processes. See 2019 Guidance at 52. Thus, step H also recites a mental process, which is a judicial exception. Alternatively, steps Q and R involve acts of conducting and managing wagering games relates to following rules or instructions, which is an example of managing personal behavior or relationships or interactions between people. This example is one of certain methods of organizing human activity identified in the 2019 Guidance. See 2019 Guidance at 52 n. 13. Step S recites “enabling the first player to initiate a first cash out operation” and step U similarly recites “enabling the second player to initiate a second cash out operation.” We understand steps S and U to refer to the acts of paying the first player and second player any remaining credits or money from playing the game of chance. See, e.g., Spec. ¶ 163 (“the player is paid any remaining credits or money”). Under their broadest reasonable interpretation, steps S and U involve acts of conducting and managing wagering games relating to following rules or instructions, which is an example of managing personal behavior or relationships or interactions between people. This example is one of certain methods of organizing human activity identified in the 2019 Guidance. See 2019 Guidance at 52 n. 13. Appeal 2018-009242 Application 13/788,055 12 Alternatively, steps S and U refer to a fundamental economic practice involving resolving financial obligations in a game of chance. This example is one of certain methods of organizing human activity identified in the 2019 Guidance. See 2019 Guidance at 52 n. 13. Lastly, step T recites “decreasing the first credit balance in response to the first cash out operation” and step V similarly recites “decreasing the second credit balance in response to the second cash out operation.” Under their broadest reasonable interpretation, steps T and V both refer to performing a mathematical calculation, that is, subtraction, to affect the player’s credit balance. According to the 2019 Guidance, mathematical calculations fall within the abstract idea exception grouping of mathematical concepts. See 2019 Guidance at 52 n. 12. Alternatively, steps T and V recite no limitations as to how the “decreasing” is performed. We find that this act can be performed through human observation, evaluation, or judgment in the human mind or on paper. Acts that can be performed in the human mind fall within the abstract idea exception grouping of mental processes. See 2019 Guidance at 52. Thus, step D also recites a mental process, which is a judicial exception Appellant contends that “each of . . . [the] claims includes a number of features or steps that are not mental steps, and cannot be carried out by a human using pen and paper,” or by a general-purpose computer. Br. 11. But Appellant does not clearly identify which recited “features or steps” are not mental steps, and cannot be carried out by a human using pen and paper, or by a general-purpose computer. In claim 19, step A “use[s] a first input device of a first electronic gaming machine”; step C and step S “use[] a first user interface of the first electronic gaming machine”; steps F, G, and H use Appeal 2018-009242 Application 13/788,055 13 the first electronic gaming machine; step I and step U “use[] a second input device of a second electronic gaming machine”; step K “use[s] a second user interface of the second electronic gaming machine”; and steps N, O, and P use the second electronic gaming machine. The recitation of computer components does not, by itself, establish that the claim does not recite mental steps. See, e.g., Versata Dev. Grp. v. SAP Am., Inc., 793 F.3d 1306, 1335 (Fed. Cir. 2015) (“Courts have examined claims that required the use of a computer and still found that the underlying, patent-ineligible invention could be performed via pen and paper or in a person’s mind.”). We also note that “performance of a claim limitation using generic computer components does not necessarily preclude the claim limitation from being in the mathematical concepts grouping, Benson, 409 U.S. at 67, or the certain methods of organizing human activity grouping, Alice, 573 U.S. at 219–20.” See 2019 Guidance at 52 n. 14 (emphasis omitted). “If a claim, under its broadest reasonable interpretation, covers performance in the mind but for the recitation of generic computer components, then it is still in the mental processes category unless the claim cannot practically be performed in the mind.” Id. Accordingly, Appellant’s contention is not persuasive. We therefore determine that claim 19 recites the abstract ideas of mathematical concepts, mental processes, and certain methods of organizing human activity, which are judicial exceptions to patent-eligible subject matter. We proceed to Prong Two to determine whether the claim is “directed to” the judicial exception. Appeal 2018-009242 Application 13/788,055 14 Step 2A, Prong Two – Practical Application We next determine whether the recited judicial exception is integrated into a practical application of that exception by: (a) identifying whether there are any additional elements recited in the claim beyond the judicial exception(s); and (b) evaluating those additional elements individually and in combination to determine whether they integrate the exception into a practical application. This evaluation requires an additional element or a combination of additional elements in the claim to apply, rely on, or use the judicial exception in a manner that imposes a meaningful limit on the judicial exception, such that the claim is more than a drafting effort designed to monopolize the exception. When the judicial exception is integrated into a practical application of the exception, the claim is not “directed to” the judicial exception. See 2019 Guidance at 54. Appellant contends that claim 19 is not directed to a “fundamental economic practice” or “organizing human activity” as claimed in Alice, or managing a game of bingo as claimed Planet Bingo, or conducting a wagering game as claimed in Smith. Br. 5. Instead, Appellant contends, claim 19 is directed to “a statutory [process or method] for providing a game of chance on an electronic gaming machine, not a general purpose computer.” Id. Appellant acknowledges that the claims “include components that may be found on a general purpose computer,” but contends that “the claims taken as a whole as an ordered combination are clearly a special-purpose electronic gaming machine that work together with components that are NOT found on a general purpose computer.” Id. Appellant contends that its position is supported by the absence of any rejection under 35 U.S.C. § 102 or § 103. Br. 6. According to Appellant, Appeal 2018-009242 Application 13/788,055 15 the claims “are directed to a novel and non-obvious system having electronic gaming machines connected to a computer to provide a wagering game of chance and associated method.” Id. In contrast, Appellant contends, Smith’s claimed method is directed to purely conventional activity performed by a dealer. Id. Appellant asserts that Smith states, “‘[a]bstract ideas, including a set of rules for a game, may be patent-eligible if they contain an ‘inventive concept’ sufficient to ‘transform’ the claimed abstract idea into a patent- eligible application.’” Id. at 7. Appellant contends that the “claims are not merely directed to ‘rules for conducting a wagering game’ and are not performed by a dealer as recited in the rejected claims [in Smith].” Id. at 8. According to Appellant, the claimed method is essentially a new method and includes “features . . . sufficient to transform the abstract idea into a patent- eligible machine and process based on the Court’s decision in [Smith].” Id. at 9. These contentions are not persuasive. Applying the 2019 Guidance, the additional elements in claim 19 beyond the judicial exceptions identified above are “a first electronic gaming machine” including “a first input device” and “a first user interface,” and “a second electronic gaming machine” including “a second input device” and “a second user interface.” Appellant does not explain persuasively, or provide any evidence that shows, why claim 19 recites a special purpose (or particular) element or machine. Regarding the recited first and second input devices, we note paragraph 130 of the Specification describes that bill acceptor 404 receives paper currency, that is, a physical item having a monetary value. Appellant appears to contend that these claimed first and second input devices are more than generic elements. Br. 11. The Examiner disagrees and, in Appeal 2018-009242 Application 13/788,055 16 support, cites evidence (i.e., Parker4 and Walker5) to show that “an electronic gaming machine having . . . an input device configured to receive a physical item associated with a monetary value (e.g., acceptor) . . . to be conventional hardware or conventional activity.” Ans. 11–12. We agree with the Examiner that Appellant has not shown that the recited first and second input devices are particular elements or machines and more than generic elements. And, as described at paragraph 125 of the Specification, the recited first and second user interfaces are not limited. Absent persuasive evidence to the contrary, we determine that claim 19 merely uses generic input devices and user interfaces as tools to perform the abstract ideas. See MPEP § 2106.05(f). Even if the first and second electronic gaming machines, first and second input devices, or first and second user interfaces recited in claim 19 may be “novel,” which Appellant does not establish with persuasive evidence, “[t]he ‘novelty’ of . . . the . . . [claim] itself, is of no relevance in determining whether the subject matter of a claim falls within the § 101 categories of possibly patentable subject matter.” See Diamond v. Diehr, 450 U.S. 175, 188–189 (1981). As for Planet Bingo, Appellant contends that the “claims include[] features that are significantly more than the generically claimed computer [with generic] input and output terminals recited in the rejected claims of Planet Bingo.” Br. 11. Appellant mentions “an input device that receives a physical item associated with a monetary value.” Id. As discussed above, 4 US 5,016,879, issued May 21, 1991. 5 US 2004/0147308 A1, published July 29, 2004. Appeal 2018-009242 Application 13/788,055 17 however, Appellant does not show that the recited input devices are a special purpose or particular element or machine. Appellant’s contentions also do not persuade us that the method claims provide an improvement in the functioning of a computer, or an improvement to other technology or technical field, making them patent- eligible. Appellant asserts that “[t]he recitations of the instant claims solve a domain-specific problem related to electronic gaming [machines].” Br. 11. Yet, Appellant does not identify the purported “domain-specific problem,” or show how the claimed subject matter solves it. Appellant also contends that the claims “do not attempt to pre-empt every application of the alleged abstract idea” or “every system or method of playing bingo, or playing a conventional game of bingo on a general- purpose computer.” Br. 11. Even if this contention is correct, “preemption may signal patent ineligible subject matter, [but] the absence of complete preemption does not demonstrate patent eligibility.” Ariosa Diagnostics, Inc. v. Sequenom, Inc., 788 F.3d 1371, 1379 (Fed. Cir. 2015). Accordingly, this argument is unpersuasive. Considered as a whole, steps A through V of claim 19, under their broadest reasonable interpretation, involve conducting and managing a wagering game following rules or instructions and recite processes and concepts that can be performed in the human mind or by hand. These steps are similar to other processes that courts have determined are mental processes. See, e.g., CyberSource Corp. v. Retail Decisions, Inc., 654 F.3d 1366, 1373 (Fed. Cir. 2011) (determining that a claim whose “steps can all be performed in the human mind” is directed to an unpatentable mental process). Appeal 2018-009242 Application 13/788,055 18 Further, in Smith, the court concluded that the claimed “method of conducting a wagering game” was drawn to an abstract idea. Smith, 815 F.3d at 818 (“[a]pplicants’ claims, directed to rules for conducting a wagering game” are abstract). The court likened the claimed method to the method of exchanging financial obligations at issue in Alice. Id. at 819. Additionally, the court found that the method of conducting a wagering game was similar to the subject matter held to be patent-ineligible in Planet Bingo, 576 F. App’x at 1008, in which the court determined that the claims recite methods for “managing a game of Bingo” “similar to the kind of ‘organizing human activity’ at issue in Alice.” Id. And, in In re Guldenaar, 911 F.3d 1157, 1160 (Fed. Cir. 2018), the court concluded that the claimed “method of playing a dice game” is directed to a method of conducting a wagering game, which like the patent-ineligible claims in Smith is drawn to an abstract idea. Claim 19 is, like the claims found to be patent-ineligible in these decisions, directed to conducting a wagering game. Claim 19 involves conducting and managing a game of chance played by players using electronic gaming machines. The recited limitations involve the player selecting wagers, managing the players’ credit balances based on the selected wagers and cash out operations, matching the player indicia associated with the selected wagers, and determining whether the players win a portion of a prize based on the results of the matching. Absent persuasive evidence to the contrary, we determine that claim 19 merely uses generic components as a tool to perform the abstract idea. See MPEP § 2106.05(f). Here, we determine that, apart from the limitations reciting an abstract idea, claim 19 does not recite additional claim elements that integrate the Appeal 2018-009242 Application 13/788,055 19 judicial exception into a practical application of the exception. Accordingly, we proceed to determine whether these claims recite an “inventive concept.” Step 2B – Inventive Concept For Step 2B of the analysis, we determine whether the claim adds a specific limitation beyond the judicial exception that is not “well- understood, routine, conventional” in the field. See 2019 Guidance. The Examiner concludes that claim 19 does not include any additional elements that are sufficient to amount to significantly more than the abstract idea itself. Final Act. 10–12. Appellant disagrees. Br. 13. According to Appellant, the claim requires at least two electronic gaming machines and includes steps that go beyond playing a conventional game on a computer and hardware specific to the electronic gaming machines. For example, Appellant contends, claim 19 requires receiving a first physical item associated with a first monetary value using a first input device of a first electronic gaming machine, receiving a first input from a first player to select a first wager using a user interface of the first electronic gaming machine, randomly selecting, by the first electronic gaming machine, a first plurality of house indicia for use in the instance of the game, and similar limitations for the second electronic gaming machine. Id. at 13–14. We are not persuaded that the electronic elements used in the method of claim 19 are more than generic or conventional components. The Examiner has provided evidence to show that electronic gaming machines having an input device configured to receive a physical item associated with a monetary value are conventional. Ans. 12–13. Also, the Specification Appeal 2018-009242 Application 13/788,055 20 describes that the recited first and second user interfaces are not limited. Absent persuasive evidence to the contrary, claim 19 merely uses generic input devices and user interfaces as tools to perform the abstract ideas. Further, Appellant does not show, with persuasive evidence, that randomly selecting house indicia, as claimed, requires a special-purpose electronic gaming machine rather than a generic machine. In fact, the Specification describes that the randomization device can be “any . . . suitable device or machine that enables numbers or other house indicia to be randomly generated.” See Spec. ¶ 102. We are not persuaded by Appellant’s contention that “[t]he claimed steps cannot be performed by pen and paper, are not directed to organizing human activity, and cannot be performed by a generic general-purpose computer.” Br. 14. We agree with the Examiner that the claimed method merely uses generic components as a tool to perform the abstract idea(s). The application of an abstract idea using generic computer components does not transform the claim into a patent-eligible application of the abstract idea. Alice, 573 U.S. at 212. Thus, we sustain the rejection of claim 19 under 35 U.S.C. § 101. Claims 1–18 and 20–36 fall with claim 19. DECISION The rejection of claims 1–36 under 35 U.S.C. § 101 as directed to patent-ineligible subject matter is affirmed. No time period for taking any subsequent action in connection with this appeal may be extended according to 37 C.F.R. § 1.136(a)(1)(iv). AFFIRMED Copy with citationCopy as parenthetical citation