Ex Parte Jaffe et alDownload PDFBoard of Patent Appeals and InterferencesMay 30, 201211238326 (B.P.A.I. May. 30, 2012) Copy Citation UNITED STATES PATENT AND TRADEMARK OFFICE UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www.uspto.gov APPLICATION NO. FILING DATE FIRST NAMED INVENTOR ATTORNEY DOCKET NO. CONFIRMATION NO. 11/238,326 09/29/2005 Joel R. Jaffe 247079-000314USPT 9195 70243 7590 05/30/2012 NIXON PEABODY LLP 300 S. Riverside Plaza 16th Floor CHICAGO, IL 60606 EXAMINER RADA, ALEX P ART UNIT PAPER NUMBER 3716 MAIL DATE DELIVERY MODE 05/30/2012 PAPER Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE ____________________ BEFORE THE BOARD OF PATENT APPEALS AND INTERFERENCES ____________________ Ex parte JOEL R. JAFFE and WILLIAM WADLEIGH ____________________ Appeal 2010-006043 Application 11/238,326 Technology Center 3700 ____________________ Before: KEN B. BARRETT, CHARLES N. GREENHUT, and MICHAEL L. HOELTER, Administrative Patent Judges. GREENHUT, Administrative Patent Judge. DECISION ON APPEAL Appeal 2010-006043 Application 11/238,326 2 STATEMENT OF CASE Appellants appeal under 35 U.S.C. § 134 from a rejection of claims 1- 27. App. Br. 5. We have jurisdiction under 35 U.S.C. § 6(b). We reverse and enter a new ground of rejection. The claims are directed to a wagering game with symbols collection. Claim 1, reproduced below, is illustrative of the claimed subject matter: 1 A wagering game terminal, comprising: a wager input device for receiving wager inputs at said wagering game terminal, said wagers applied to a wagering game in which outcomes are randomly selected from a plurality of outcomes; and a display for displaying symbols indicative of each randomly selected outcome, said symbols including special event symbols that are added to a special event collection associated with a player in response to said special event symbols being displayed on said display in a predetermined manner, said special event collection triggering a special event on said wagering game terminal when complete; wherein said wagering game terminal is configured to store special event symbols that have been added to said special event collection upon conclusion of a current gaming session associated with the player and to restore previously stored special event symbols to said special event collection in a subsequent gaming session associated with the player. REFERENCES The prior art relied upon by the Examiner in rejecting the claims on appeal is: Morro Crawford US 5,947,820 US 6,270,412 B1 Sep. 7, 1999 Aug. 7, 2001 Giobbi US 2001/0046893 A1 Nov. 29, 2001 Appeal 2010-006043 Application 11/238,326 3 REJECTIONS Claims 1-20 are rejected under 35 U.S.C. § l03(a) as being unpatentable over Morro and Crawford. Ans. 3. Claims 21-27 are rejected under 35 U.S.C. § l03(a) as being unpatentable over Morro, Crawford, Giobbi. Ans. 8. OPINION Background The problem facing Appellants was that in wagering game terminals, whether in a basic game or bonus game, once a player leaves a gaming session, he or she has to start from the beginning in the next gaming session. Typically, upon termination of play, the player is awarded the balance of any credits, but also loses any unused or unredeemed game assets that he or she may have accumulated. Further, any selections the player may have made, for example, any paths the player may have taken or options he or she may have chosen during the game, are reset so that there are no indications of where the player has been or what he or she has done. Spec. p. 2, para. [0007]. Appellants addressed this problem by providing a system wherein, “players may carry over the symbols and/or symbol combinations they have collected across multiple gaming sessions and multiple gaming terminals. In this way, the players may retain the benefit of their previous gaming experiences.” Spec. p. 3, para. [0009]. Such an arrangement is advantageous when a special event, such as a bonus game is triggered upon completion of a collection of special symbols during gameplay, a “special event collection,” because “[t]he special event collection may be completed over multiple gaming sessions without restarting the special event collection.” Spec. p. 4, para. [0013]. Appeal 2010-006043 Application 11/238,326 4 Game asset information may be retained through a “ticket-in-ticket- out” (TITO) system connecting various terminals 100a, 100b on a network 212 or it may be stored and retrieved in a stand-alone terminal. Spec. p. 8, para. [0038]; p. 10, para. [0043].When a player 300 cashes out of any wagering game terminal, the terminal may generate a game-specific file 308 storing various information about the game. A game record 310 for the file 308 is created and stored in a database 306 or local memory 202. Spec. p. 8- 9, para. [0039], p. 9-10, para. [0043]. The player is issued a ticket having a unique identifier for the game record 310. Spec. p. 9, para. [0040]. When the player subsequently returns to the same, or a different, terminal the ticket may be presented to an information reader 110 so that the appropriate game record 310 may be retrieved based on the unique identifier on the ticket. Spec. p. 9-10, paras. [0042]-[0043]. The prior art Morro discloses an electronic gaming terminal 702 which includes wagering and other input devices 708, 710, a computer 704, and display screen 706. Col. 3, ll. 35-45, fig. 7. Morro’s gaming terminal is configured to display a combination electronic slot machine (at 224) and puzzle completion game (at 218). Col. 4, ll. 9-10, fig. 2. The letters of the puzzle that are revealed in figure 2 namely, all of the Rs, Ns, Es, and Ts, may be revealed as a result of previous play. Col. 4, ll. 16-17. When a winning combination is shown on the slot machine portion 224 the computer will reveal 804 all covered letters in the puzzle portion 218 that match letters 232 in the slot machine portion 224. Col. 4, ll. 54-61. When all of the letters in the phrase 218 have been revealed a bonus screen 302 with a game is displayed. Col. 5, ll. 9-15, fig. 3. Morro does not disclose any means or Appeal 2010-006043 Application 11/238,326 5 method by which a player can save the uncovered letters in the puzzle portion 218 to ensure that when that player returns to the same or another gaming terminal after leaving it, the player may resume completion of the puzzle without the need to start over. Crawford discloses a slot machine that performs the same functions as a conventional slot machine but additionally has a “symbol save feature” which allows a player to save any displayed symbol for use in a subsequent game. Col. 2, ll. 60-61. After a spin, the player may elect to save one or more of the displayed symbols for each reel position. Col. 3, ll. 51-52. “The saved symbols are stored in a symbol save memory 54 (FIG. 2), and the save symbols are displayed to the user in display areas 56, 57 and 58 in FIG. 3.” Col. 4, ll. 1-3. The saved symbols in areas 56-58 can be used in combination with reel combinations in the display windows 40-42 during subsequent games (Fig. 4, steps 9, 13). Col. 4, ll. 8-20, 30-35. Crawford does not disclose any means or method by which a player can save any symbols in the areas 56-58 to ensure that when that player returns to the same or another gaming machine after leaving it, any symbols that were in the areas 56-58 before the player left the game may be used in combination with reel combinations in the display windows 40-42 during subsequent games. In Giobbi, player identification card 154 may be used to save/record the status of a game involving a continuing performance or progression of events when the player chooses to pause the game. The game may be paused at any time the player wishes. When paused, the status of the game is preferably saved in the player’s personal record in the database 158 at the host computer 150. Then, when the player wants to resume the game, the player may input the player identification card 154 into any of the gaming machines 10 that execute that game. The Appeal 2010-006043 Application 11/238,326 6 gaming machine then addresses the personal database record associated with the personal identifier on the card 154, retrieves the last status of the paused game, and configures itself to initiate play of the game from the point at which the game was paused …. …. Thus, the player may play an entire football game or boxing match, for example, without having to stay at the machine the entire time, and without having to return to the same machine in the future to conclude the game. This embodiment could further be used, for example, for a player to simulate a season in football, baseball, or any other team sport or a career in boxing, tennis, or any other individual sport. Further, in sports such as horse racing and auto racing, this embodiment could be used to allow the player to build up a stable of horses or a team of automobiles that would be managed over time by the player. Thus, in addition to the payoffs granted by the machine, the player may build up status on the game over time, and these status improvements may be used by casino operators to grant special bonuses …. …. … though the present invention has been described with respect to the portrayal of simulated sporting events, the invention is not limited to portraying simulated sporting events and includes the portrayal of other types of events and actions. p. 5, paras. [0036], [0038], [0040], fig. 6. The Examiner’s rejections based on Morro and Crawford. As Appellants point out, the Examiner’s position has been somewhat inconsistent. Reply Br. 2-3, 8-9. The Examiner contends that in Morro “the special event symbols added to the special event collection (218) is stored on the gaming machine via the display.” Ans. 4. The Examiner elaborates on this reasoning stating, “[i]t is understood by Morro that the letters revealed and added to the phrase are stored on the display in memory.” Ans. 11. Appeal 2010-006043 Application 11/238,326 7 Initially the Examiner contends Morro is silent regarding the restoring and removing limitations. Ans. 4, 11. However, the Examiner, citing a dictionary definition of restore then contends, apparently with reference to Morro, that What ever letters (special event symbols) were revealed in the phrase (special event collection) and stored in memory at the end of the game, the next (subsequent) game session when a player inserts a wager to initiate or activate the wagering game all of the previously stored special event symbols to the special event collection associated with the player in memory are brought back (active) to continue play of the game. Since the letters (special event symbols) and the phrase (special event collection) associated with the player playing the game are displayed and saved in memory, the next (subsequent) gaming session the letters (special event symbols) and the phrase (special event collection) are brought back (restored) … into existence or use[d] to continue[] play. When the phrase (special event collection) is revealed or solved, then the letters (special event symbol) are removed from the display upon conclusion of the current gaming session. Ans. 12. According to the Examiner’s interpretation of the claim terms expressed above, other than specifically terming the symbols in the special event collection “saved,” Crawford does not add anything particularly relevant to the disclosure of Morro regarding the claimed subject matter. It is undisputed that both Morro and Crawford place symbols in a separate collection. It is also undisputed that Morro and Crawford, whether considered independently or in combination, do not teach associating, storing, or restoring in the manner that Appellants contend is necessary to meet all the limitations of independent claims 1, 11, 19, and 20. The limitation that is critical to the dispute between Appellants and the Examiner is “gaming session,” a term appearing in each of the independent claims involved in this appeal. Even if we were to presume that Appeal 2010-006043 Application 11/238,326 8 the Examiner’s interpretations of “associated,” “store,” “restore,” “remove,” were all reasonable, despite Appellants’ protest to the contrary, in order for Morro or the combination of Morro and Crawford to disclose or render obvious subject matter encompassed by any of claims 1, 11, 19, and 20, we would need to agree that the Examiner’s interpretation of “gaming session” is also reasonable. We conclude that it was not. Based on the Examiner’s statement above, it is apparent that the Examiner considers a “gaming session” to end at the end of a game and a subsequent gaming session to begin when a player makes a new wager, thereby starting a new game. Appellants, on the other hand, would consider this a single gaming session because a gaming session includes stopping and leaving the game. See Reply Br. 11. As discussed above, in Morro, the puzzle, interpreted by the Examiner as the “special event collection,” may be maintained from game to game as long as a player keeps wagering at the end of each game. Defining a gaming session entirely by the actions of the player is problematic. A player may leave between games or even during a game and, if the state of that machine has not been altered, for example, by another player, or because the machine is programmed to do so after a certain time without user input, the player may return to, and continue, that game without the need to start over. To say that the player then played multiple gaming sessions by virtue of simply leaving the machine would be inconsistent with the Specification which states, “once a player leaves a gaming session, he or she has to start from the beginning in the next gaming session.” While there is no clear express lexicographic definition of “gaming session” in the Specification, when giving claim terms their broadest reasonable construction, the construction cannot be divorced from the specification. See, e.g., In re NTP, 654 F.3d 1279, 1288 (Fed. Cir. 2011). Appeal 2010-006043 Application 11/238,326 9 The fact that the conclusion of a “gaming session” would normally require a player to start from the beginning demonstrates that, when read in light of the Specification, one of ordinary skill in the art would have understood “gaming session” to mean something that concludes when the game state is lost, for example, when a player cashes out, as discussed above. Although the terminals in Morro and Crawford may wait for a wager or a decision by the player to play another game, the game state, including the puzzle in Morro or saved symbols in Crawford, is preserved. Thus we agree with Appellants that, to the extent any associating, storing, removing or restoring, according to the Examiner’s interpretation of those terms, occurs in Morro or Crawford, it occurs over multiple games of a single gaming session and not over a current and subsequent, or over multiple, gaming sessions. For this reason, we must reverse the Examiner’s rejection of claims 1-20 based on the combination of Morro and Crawford. Since the Examiner relied upon the same claim interpretation and reasoning in rejecting claims 21-27 based on the combination of Morro, Crawford, Giobbi, we must reverse this rejection as well. Pursuant to our authority under 37 C.F.R. § 41.50(b), we enter new grounds of rejection of claims 1-27 under 35 U.S.C. § 103(a) as being unpatentable over Morro and Giobbi. It is clear that Morro discloses the basic device, method, or medium claimed as found by the Examiner and discussed above. The Examiner construed a number of claim terms very broadly and Appellants disputed these constructions as also discussed above. Apparently as a result of these broad constructions, the Examiner did not see a need to include Giobbi in the rejection of claims 1-20. However, Giobbi as discussed above, though Appeal 2010-006043 Application 11/238,326 10 primarily focused on sporting games, solves the exact same problem with which Appellants were confronted in almost exactly the same way. Giobbi teaches association of a game state, which would include the puzzle symbols when applied to the type of game of Morro, with a player via an identifier on a card. That state is stored in a database and can later be retrieved on the same or a different machine after the game has lost that state. Thus, even if we were to adopt each of Appellants’ proposed constructions for the claim terms, the claimed subject matter would have been obvious to one of ordinary skill in the art in light of the combined teachings of Morro and Giobbi. Accordingly, we reject claims 1-27 under 35 U.S.C. § 103(a) as being unpatentable over Morro and Giobbi. DECISION The Examiner’s rejections of claims 1-27 are reversed. Pursuant to our authority under 37 C.F.R. § 41.50(b), we enter new grounds of rejection of claims 1-27 under 35 U.S.C. § 103(a) as being unpatentable over Morro and Giobbi. 37 C.F.R. § 41.50(b) also provides that Appellant, WITHIN TWO MONTHS FROM THE DATE OF THE DECISION, must exercise one of the following two options with respect to the new grounds of rejection to avoid termination of the appeal as to the rejected claims: (1) Reopen prosecution. Submit an appropriate amendment of the claims so rejected or new evidence relating to the claims so rejected, or both, and have the matter reconsidered by the Examiner, in which event the proceeding will be remanded to the Examiner. . . . Appeal 2010-006043 Application 11/238,326 11 (2) Request rehearing. Request that the proceeding be reheard under § 41.52 by the Board upon the same record. . . . No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a). See 37 C.F.R. § 1.136(a)(1)(iv). REVERSED; 37 C.F.R. § 41.50(b) hh Copy with citationCopy as parenthetical citation