Current through Register Vol. 46, No. 45, November 2, 2024
Section 5319.21 - Bill validators and other methods of inserting financial instruments into a gaming device(a) Bill Validators. All paper currency acceptance devices shall be able to detect the entry of valid bills, coupons, vouchers or other approved notes, as applicable, and provide a method to enable the gaming device software to interpret and act appropriately upon a valid or invalid input. A paper currency acceptance device shall be electronically based and be configured to ensure that such device accepts only valid bills of legal tender, coupons, vouchers or other approved notes, and shall reject all other items. Rejected bills, vouchers, coupons or other approved notes should be returned to the player. Vouchers are paper slips that are treated as a unit of currency, which may be redeemed for cash or exchanged for credits on the gaming device. Coupons are paper slips primarily used for promotional purposes, which may be of a cashable or non-cashable value. A bill input system shall be constructed in a manner that protects against vandalism, abuse or fraudulent activity. (1) Each valid bill, coupon, voucher or other approved note shall register the actual monetary value or the appropriate number of credits received for the denomination being used on the player's credit meter.(2) Credits shall be registered only when: (i) the bill or other note has passed the point where such bill or note is accepted and stacked; and(ii) the acceptor has sent the "irrevocably stacked" message to the gaming device.(3) Each bill validator shall be designed to prevent the use of cheating methods such as stringing, the insertion of foreign objects and any other manipulation that may be deemed as a cheating technique. A method for detection of counterfeit bills shall be implemented.(4) Acceptance of any bills, vouchers, coupons or other approved notes for crediting to the credit meter shall be possible only when the gaming device is enabled for play. Other states, such as error conditions, including door opens, audit mode and game play, shall cause the disabling of the bill validator system.(5) Each gaming device or bill validator shall have the capability of detecting and displaying the following error conditions (for bill validators, it is acceptable to disable or flash lights with respect to the bill validator itself): (i) full stacker, in which case it is recommended that an explicit "stacker full" error message not be used, in order to minimize security risk; rather, a message such as "bill validator malfunction" is suggested;(iv) stacker removed; and(v) any other bill validator malfunction.(b) All bill validators shall communicate to the gaming device using a bi-directional protocol.(c) If bill validators are designed to be factory-set only, no access to such bill validators, maintenance or adjustments to such bill validators in the field, shall be permitted, other than: (1) the selection of desired acceptance for bills, coupons, vouchers or other approved notes and their limits;(2) changing of certified control program media or downloading of certified software;(3) adjustments of the tolerance level for accepting bills or notes of varying quality, but not externally and only if adequate levels of security are in place, such as through lock-and-key, physical switch settings or other accepted methods approved by the commission on a case-by-case basis;(4) maintenance, adjustment and repair per approved factory procedures; or(5) options that set the direction or orientation of acceptance.(d) For games that allow tokenization, the game shall record monetary value from the bill acceptor and post to the player's credit meter the entire amount inserted and display any fractional credits, when applicable. It is acceptable for a device to store the fractional credits if one of the following conditions is met: (1) the game displays the credit meter in dollars and cents; or(2) the game informs the player that there are fractional credits stored on the device at an opportune time, to avoid the possibility of the player walking away from the gaming device without such knowledge.N.Y. Comp. Codes R. & Regs. Tit. 9 § 5319.21
Adopted New York State Register November 16, 2016/Volume XXXVIII, Issue 46, eff. 11/16/2016